Natural Selection 2 Interview: The Evolution of a Mod
A solid real-time strategy lay on top of the action, with both sides vying for control of key map points including the resource nodes which paid for structures and upgrades. While Frontiersmen served under a commander who essentially played a top-down RTS, the alien Kharaa were ruled by consensus and chose their own upgrades and classes.
The next step for Unknown Worlds will be Natural Selection 2, a commercial sequel announced in 2006. We recently caught up with studio founder and NS creator Charlie Cleveland to discuss progress since then, the path from mod to commercial release, and improving one of my personal all-time multiplayer favourites... Read more
