A multiplayer game system is implemented over the WWW using a plurality of game servers dynamically linked to and controlled by a WWW server. The WWW server dynamically links game players who log on to a web site hosted by the WWW server as a function of game playing statistics for each game player which are stored in the WWW server.
[snip]
The system described relates to a method and apparatus for playing a video game among a plurality of players over a wide area network (WAN), such as the Internet, and, more particularly, to a method and apparatus for screening the players by means of personal game statistics.
The patent was filed in August of 1999. Any ideas on why in the world NVidia would even bother with something like this? What could possibly be the point?
Y'know what the problem is? Nvidia charges Microsoft just a little bit too much for its technology and Microsoft wants to lose just that little bit less on each X-Box it sells. More. While Via reckons it could scoop the opposition and get the graphics chipset and the CPU business, it has one major competitor in the final running and that happens to be little Canadian company ATI.
In November, Nvidia was hit by news of an inquiry into alleged insider trading by company employees. The latest SEC probe stemmed from the commission's review of e-mail messages Nvidia had provided as part of the insider trading inquiry. On Thursday, Nvidia said the SEC was looking into the timing of up to $3.6 million in product costs recorded in the second and third quarters of its 2001 fiscal year. In addition, the company said the SEC was examining the recording of reserves in the fourth quarter of its 2000 fiscal year should and the first quarter of its fiscal 2001 year. Nvidia's fiscal 2001 year ended in January 2001.
C&VG: An issue for the consumer is the price of the boards. Many of the latest GeForce 4 cards cost more than the price of a games console such as PS2 and Xbox...
Dan:Some of them do...CVG: ... where most of the games look stunning. How do you justify to gamers spending that amount of money on a card when the PC games just won't use anywhere near all the features?
Dan:I think that the way to think about it is that the fundamental difference between a game console and a PC is that a game console technology is fixed. Xbox is Xbox. They're not going to change the graphics until Xbox 2. PlayStation 2 is not going to change the graphics until PlayStation 3. They're about 4 or 5 years away. The PC, on the other hand, you can upgrade the graphics every six months... ...
I'll keep this story updated with more articles as they come in.GeForce4 Ti cards will come in several flavors. The GF4 Ti 4600 will feature 128MB of memory and the aforementioned 300/325MHz core/memory clock speed. At these speeds, the Ti 4600 cards will be unquestionably faster, in terms of fill rate, than ATI's top-end Radeon 8500.
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Here are the things NVIDIA is going to want you to pay attention to:
- Most powerful GPU in the universe  10.4GB & 136M vertices per second of graphics processing power.
- Accuview AA Â Delivers unbeatable visual quality and frame rates.
- nfiniteFX II Â Engine drives complex geometry and animation.
- nView  Display technology provides the ultimate multiple display flexibility and user control.
Update 2 Here is the official PR on the GeForce 4. The MX boards will be out in the next two weeks, Ti boards in about a month.
Among the biggest improvements is the addition of "Accuview," a new hardware technology that will offer peak frame rates of 60 frames per second or higher for 3D graphics at any resolution, Perez said, adding that the feature keeps graphics in the "sweet spot" of frame rates.
The GeForce4 processors also will feature a new display technology called "nVIEW" that will allow multi-monitor display on as many as 16 different screens at the same time, Perez said.
Other features include new user controls that allow changing of desktops and a memory architecture that delivers 128-bit double data rate (DDR).
The new top of the range ELSA GLADIAC 925VIVO is based on NVIDIAs new GeForce4 Ti 4600 GPU. Equipped with a 128-MB DDR SDRAM, 2.6 ns access time and a 650MHz effective memory clock, the ELSA GLADIAC 925VIVO is aimed at extreme gamers and multimedia fans looking for state-of-the-art 3D performance.
That would make it fast. However it's also important to note that the GeForce4 MX that
is shipping with the Apple machines is basically as powerful as a GeForce2. It's based on
the NV17 core as opposed to the NV25 core that the higher end GeForce4 cards are (Andy's explanation here).
Will the GeForce4 be good? I'm thinking so. The GeForce3 didnt really thrill people a hell
of a lot except for running higher resolutions, it was a nice little improvement but not a
big reason to upgrade. The GeForce4 might be though.
The MX 460 core is said to run at 300MHz, with DDR SDRAM at 275MHz. Meanwhile the MX 440 will include a 275MHz GPU and 200MHz DDR memory, and the MX 420 will use a 250MHz core and 166MHz memory, according to reports. (All use DDR memory, which effectively doubles the memory speed.) The Ti 4600 is to support 8x AGP, with a 300MHz core and 350MHz memory, while the 4400 supports 4x AGP, with a 275MHz core and 300MHz memory, reports said. Both cards include 128MB of DDR SDRAM. AGP is a bus included in many newer PCs that can be accelerated by the graphics card.
Hey look a bunch of numbers? Well it should be faster or something.
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