Infamous MotorStorm Pre-rendered Video 'Pissed Us Off a Lot,' Admits Lead Designer
The 2005 pre-rendered trailer that revealed Evolution's PlayStation 3 racer MotorStorm "pissed us off a lot" by setting graphical expectations too high, lead designer Nigel Kershaw has admitted. Speaking with 1up, Kershaw and creative director Paul Hollywood revealed that an outside firm, Real Time, created the target render.
In fact, Evolution was unaware of the PlayStation 3's exact specifications until moments before the trailer was shown, leaving the company "trying to do the math in our head [at the conference] and asking, 'Can we really do this stuff?'"
The trailer was shown during Sony's E3 2005 press event, in which publisher Sony officially unveiled the PlayStation 3 and offered several "target render" videos for major titles, such as MotorStorm and Guerrilla's still-unreleased shooter sequel Killzone 2.
A few months later saw a tense confrontation between Evolution and Sony. "We showed [Sony's board] a lot of boxes [in November 2005]," explained Hollywood, referencing the polygonal boxes that represented vehicles in early builds. "Phil Harrison took us to one side and said, 'You guys are the worst in the world... Read more
