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Max Payne 3 Plans

Mar 10, 2004 12:20pm CST tags: Max Payne
Silent Wolf notes in this post that at the annual Bear Stearns 17th Annual Media event, Take-Two CEO Jeffrey Lapin confirmed that the company will publish a third Max Payne game. Max Payne 2 did "fairly poorly" compared to company expectations, but they believe in the franchise, though it will probably take a few years for Max Payne 3 to emerge. An audio webcast of Lapin's talk is available. Remedy level designer Mikael Kasurinen says Remedy is not working on the game.

Enter The Matrix Q&A

May 09, 2003 9:10am CST tags: Max Payne
HomeLAN Fed's Q&A with Shiny's David Perry is online. Perry is of course asked about his company's Enter the Matrix game, which will ship next week to be in stores on the same day as the Matrix Reloaded movie opens.

More GDC

Mar 27, 2002 8:12am CST tags: Max Payne, GDC
On Gamespy you can find their last few GDC articles. An article which might be of interest is about the level design in Max Payne.

Max Payne Updated Demo

Jan 25, 2002 5:28pm CST tags: 3D Realms, Max Payne, Demo
If you still haven't given Max Payne a try, there is now an updated demo on the 3D Realms website. This 130.8mb download uses the 1.05 code which was recently released as a patch.

New Max Payne Patch

Jan 21, 2002 11:40am CST tags: 3D Realms, Max Payne
Two new patches for Max Payne have been released today. One for the retail version (4.9mb) and one for the demo (4.5mb). Version 1.5 eliminates the 'Game exits with the error message "Out of memory vertex buffer"' and 'Game exits when loading a new level' bugs. You can find additional mirrors at the 3D Realms website.

Max Kung Fu Interview

Jan 12, 2002 8:58am CST tags: Max Payne, Interview
HomeLAN Fed has interviewed Kenneth Yeung, who programmed the Kung Fu mod for Max Payne. JCal asks Kenneth what his background in programming is, if he developed any other mods besides the Kung Fu one, how easy or hard it was to modify the game, what he thinks about all the attention, what he plans to add in future releases, among a few other questions.

New Max Payne Kung Fu

Dec 21, 2001 4:20pm CST tags: Max Payne
A new version of the Kung Fu mod for Max Payne has been released. Version 2.0 offers drunken shootdodging, enemy kung fu fighting and the wall jumping/wall running. Several bugs have been fixed as well. Thanks mista mista.

Patching the Payne

Dec 13, 2001 2:19pm CST tags: Max Payne
3DR's Joe Siegler updated his .plan file saying Remedy is looking for a few testers for the upcoming 1.04 Max Payne patch. This patch will fix the "Out of memory: Vertex buffer creation" error. If you get this error and want to help test email mpbugs@remedy.fi or check Joe's .plan for more info.

Max Payne Walkthrough

Dec 07, 2001 7:16pm CST tags: 3D Realms, Max Payne
The 3D Realms website has been updated with a walkthrough for Max Payne. If you're stuck, or looking for all the secrets, now you can find out where to go.

Max Payne2 & Eggs

Nov 02, 2001 11:31am CST tags: Max Payne
A story on CVG has confirmation of what many people already suspected, there will be a sequel to Max Payne. As is the tradition with most sequels, the game title will probably include a number greater than one. The story actually focuses on the sequel being delayed by console port work being done at Remedy to get Max Payne (the original) going on XBox and PS2. Thanks Mick & Blues

Max Payne 2 is as certain as eggs are eggs. As soon as we know more, so will you.

Max Payne Retrospective

Oct 30, 2001 9:52am CST tags: Max Payne
ActionVault has a retrospective looking at Max Payne and talking with Scott Miller about the development of the game and working with Remedy for all those years to get the game out the door. Kinda interesting.

Max Payne Machinima

Oct 22, 2001 11:53am CST tags: Max Payne
There's an interview with Remedy's Saku Lehtinen and Anssi Hyytiäinen on Machinima, where they talk about the cinematic effects of the 3rd person shooter. The guys answers questions about their background in film, influences, working with the Max Payne engine, what tools were used, and more things related to the ingame movies.

New Max Payne Patch

Oct 09, 2001 11:24am CST tags: 3D Realms, Max Payne
3D Realms and Remedy have released a new patch for Max Payne, bringing the 3rd person shooter up to version 1.02. The 6.1mb download includes the stability fixes from 1.01 and fixes the following: "The clock and other desktop icons are no longer randomly flashing during the game.". You can grab the patch from 3D Realms, Shack or Blues News.

Max Payne Interview

Oct 02, 2001 9:22am CST tags: Max Payne, Interview
Ferrago has posted an interview with Remedy's Petri Jarvilehto, talking to him about Max Payne (what else). They ask about how Max Payne got to be the great game that it is.

Max Payne Kung-Fu Mod

Sep 19, 2001 3:35pm CST tags: 3D Realms, Max Payne
Starbreaker let us know about this thread on the 3D Realms forums about the release of a Kung-Fu mod for Max Payne. The Remedy guys appear to be very enthusiastic about it so you might just wanna give it a try. You can grab it here or here.

Max Payne Interview

Sep 14, 2001 1:18pm CST tags: Max Payne, Interview
Tolstiy's Place has posted an interview with Remedy's Matias Myllyrinne talking about the recently released Max Payne. There's questions about the similarity between Remedy's Sam Lake and Max Payne, creating the Max Payne character, the comic panels, and more. Thanks Blues News for the tip.

Max Payne Demo!

Sep 05, 2001 11:52am CST tags: 3D Realms, Max Payne, Demo
The playable demo of Max Payne has been released. Couldnt get a mirror going here in time though, sorry guys. At any rate the demo is 130megs and available from a few places which we'll add to the mirror list here as they appear. The demo includes the tutorial as well as the first couple of levels that are in the retail game. You can shoot people and do it in slow motion if you like. I did a Shack preview here if you never really looked at the game for some strange reason. Download locations:

Click to enlarge3D Realms
- WorldOnline
- BluesNews
- 3DGamers
- FilePlanet
- Games Radar
- BonusWeb
- GamesWeb

Max Payne Demo Tomorrow

Sep 04, 2001 6:45pm CST tags: Max Payne, Demo
Another .plan update from Joe Siegler at 3DRealms announces that the Max Payne playable demo will be released tomorrow now for sure. Not much in the ways of details on the content but I recall seeing a mention of it including two separate areas from the game.

Folks, the Max Payne demo will be coming out tomorrow. I'm currently in prep for it - talking to several locations where you'll be able to download it from. Full details will be posted tomorrow, but I've already got some lined up overseas, so you folks who aren't in the states should have a better response time when downloading.  The file size will be 137,163,202. Will have another update tomorrow when it's released. You can also keep an eye out on the 3DR main site for the download locations tomorrow. :) If you are willing to mirror the file (especially if you're a non US FTP site), please drop me a line, and I'll email you back with details.

Max Payne Demo Soon

Sep 04, 2001 4:12pm CST tags: Max Payne, Demo
According to this .plan update from Joe Siegler, the Max Payne playable demo is getting ready for a release. It's gonna be pretty hefty at over 100 megs and they are looking for mirrors. I'll attempt to get a Shack mirror ready although I'm not quite sure we are gonna have stuff in place quite yet.

Max Payne Tutorial 2

Aug 25, 2001 8:05am CST tags: Max Payne
A new official Max Payne editing tutorial has been added to the game's website. This time on the Particle FX tool, which is (very surprising) the particle editing tool.