Q: Assuming the Voodoo4 is equal to 4 Obsidian boards running in tandem, or 8 Voodoo2 boards with a total external memory (SDRAM) of 96MB and a fill rate approaching 1000 mtexels/second, will the Glaze3D 1200 be able to compete?
A:Voodoo 2 does 90 MPIX/s, so Voodoo 4 would do 720 MPIX/s. At true color and with a 32-bit Z this would require 8.6 GB/s of memory bandwidth. This is not available without embedded DRAM and Voodoo 4 doesnt use embedded DRAM. So Glaze3D definitely has more better performance.
There's a lot of people who've been talking about how a good xform and lighting engine can off-load the CPU. To give some rough guesstimates, a game like Quake2 or Quake3 probably spends something between 15% and 20% of its time transforming vertices. That's time that the CPU really should be spending doing things like better A.I., or nicer particle systems, model physics, etc. There's no games out there that use lighting now. One of the big reasons is that in order to make lighting look good, you need a lot more geometry in a scene (since lighting is applied at each vertex). But, if you add more vertices, then your CPU needs to get bogged down lighting all those extra vertices. So instead, many 3D games chose to follow the likes of Quake2 and use lightmaps.
Bill Roper: There was constantly something to do, something to accomplish. Just one more level, just one more monster type to kill, oooh a new weapon type, wow - gotta get this identified. You were always five minutes from stopping.
Diablo II has all this and more.
MBN - Being the kickass modeler that you are, can you tell the readers how many different models there aprox will be in the final product?
PAUL - There'll be 20 models in total with unique ctf skin support. They average 810 faces each.
Steve:would you explain the basic strategy that you used to beat some of the best players in the world?
DieharD-r3v: The basic strategy of the map is to control most of the armour and not let the enemy surprise you by attempting to keep track of his position at all times.
Steve:You beat the famed UK player Sujoy in an early round, did he intimidate you at all?
DieharD-r3v: Yes. Knowing that he's a very good and experienced 1on1 player, I though it was going to be my last match.
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