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Hellgate: London Movie

Mar 07, 2007 6:49pm CST tags: Hellgate: London
The Hellgate: London GDC movie is now available, offering new gameplay footage from Flaghship's upcoming action RPG. Thanks Hellgate London - The Unofficial Site.

Hellgate: London Preview

Feb 27, 2007 11:07am CST tags: Hellgate: London
There's a Hellgate: London preview on Computer & Video Games, offering the latest thoughts on this upcoming action RPG.

Hellgate: London Q&A

Feb 22, 2007 8:19am CST tags: Hellgate: London
New at Action Trip today is this Hellgate: London Q&A. Bill Roper (who else) is asked about development challenges, randomly generated levels, character customization, the mix of melee and ranged weapons, AI, NPCs in the game and character progress.

Hellgate: London Q&A

Feb 01, 2007 2:25pm CST tags: Hellgate: London
New at FiringSquad this afternoon is this Hellgate: London Q&A with, who else, Bill Roper. Questions are about the London setting, development difficulties with dynamically generated levels, combat, weapons and items, online modes, and DirectX9 vs 10.

Hellgate: London Preview

Jan 19, 2007 9:31am CST tags: Hellgate: London
The latest Hellgate: London peek is up at RPG Vault. In this ninth installment, Flagship's Bill Roper briefly talks about the technology and the team. Includes two new screenshots.

Hellgate: London Online Scheme to be Determined, Includes Free Mode

Jan 10, 2007 8:03pm CST tags: Namco, MMO, Electronic Arts, Bethesda, Hellgate: London
Yesterday, we published a story reporting that Flagship Studios' Hellgate: London will contain a subscription-based MMO as its multiplayer mode, using information gained from an interview with company CEO Bill Roper. Today, Shacknews followed up with Roper, who clarified his comments and stated that the monthly fee subscription model is only one option currently under evaluation by the studio and its publishers Electronic Arts and Namco Bandai Games, and that his comments were intended in a theoretical context.

Most crucially, Roper noted that Hellgate: London is guaranteed to include some kind of free online mode that gamers will be able to access without any monetary commitment. This mode will likely not include the full MMO features of the game available to full-scale online users, though it is still unclear what kind of commitment will be needed for that level of access. "If you want lots of great continual content, and all of the services, we'll have to figure out how to do that," said Roper, pointing out that the company will need to derive revenue in some way to support a full team of content developers post-launch. As examples of less traditional revenue streams, he brought up various Korean MMOs which sell items to players, and added that The Elder Scrolls IV: Oblivion generates post-launch revenue for developer Bethesda by selling downloadable content.

Roper stated that finding a solution that is acceptable to players as well as being financially feasible on the development side is difficult. "For us, it's complex. It has to work together globally, and with three different publishers," he said.

In an interview published on Shacknews today, Roper spoke on some of the services that will be part of the full Hellgate MMO. "What you're getting with that service is you're getting 24/7 customer service, secure servers, databases, and the biggest thing is that you're getting continuing content," he said. "We'll have a full dev team that's on the project from day one. Actually, right when you buy the game, when it launches there will already be content available that you can't get in the single-player--additional monsters, areas, all the community and economy things, you'll be able to form guilds, auction houses, all those things you expect from MMOs."

For more on the gameplay of Hellgate: London, particularly its online aspects, check out our extensive interview with Bill Roper published today.

Hellgate: London to Feature Paid Online Multiplayer? (UPDATED)

Jan 09, 2007 4:53pm CST tags: Namco, MMO, Electronic Arts, Hellgate: London
In addition to yesterday's announcement that Hellgate: London will be shipping in Summer 2007, developer Flagship Studios revealed this week that the game's multiplayer component is a subscription-based online service. Speaking to Shacknews at CES in Las Vegas, CEO Bill Roper noted that the game draws significantly from massively multiplayer games, with genre trappings such as guilds, continually developed content, a full social system, and raid-type gameplay.

Drawing similarities to ArenaNet's Guild Wars, Hellgate's online is heavily instanced. Group and solo PvE is the game's main focus; PvP will exist in a small scale form, but is not a major element of the initial launch. It will also feature a Hardcore mode similar to that found in Blizzard's Diablo II, a game on which many members of the Hellgate team worked. Hellgate's multiplayer will contain all of the missions and story from the single-player aspect of the game, as well as exclusive gameplay modes and content. Like the single-player game, it will be comprised of dynamically generated areas and items. Further content will be continually added over time by a dedicated Flagship team.

Flagship expects to launch an open beta prior to the launch of the game. Pricing details have not yet been determined, though Roper noted that there will be some kind of trial or free play system for those looking to get a taste of the game without commitment.

"I think that just as Diablo and Diablo II started this religious argument over whether they're RPGs or not, I think that Hellgate will spark that same debate over whether it's an MMO or not," commented Roper, who added that the game has been designed as an MMO from day one. Check back this week for an extensive interview with Roper, delving more comprehensively into the online aspects of Hellgate: London.

Update: Since posting our original news item on the matter, Shacknews has been contacted by Electronic Arts, which is co-publishing the game along with Namco Bandai. EA noted that there has not in fact been any final decision made as to Hellgate: London's online pricing model, be it subscription-based or otherwise. We respect this situation, while maintaining that we have reported fairly on statements we received. A full interview is forthcoming.

Update 2: Our full Bill Roper interview has been published.

Hellgate: London Impressions

Jan 08, 2007 8:39pm CST tags: Hellgate: London
Also at GameSpot this evening is their latest Hellgate: London preview, offering brief impressions from the Las Vegas Consumer Electronics Show.

Hellgate: London This Summer

Jan 08, 2007 10:52am CST tags: Namco, Hellgate: London
This press release from EA and Namco announces that the highly anticipated action RPG Hellgate: London will be released some time this summer. "We are all committed to making Hellgate: London absolutely the best game possible," said Bill Roper, CEO of Flagship Studios. "The anticipation surrounding the game is immense and we are looking forward to its launch being a truly worldwide event."

Hellgate: London Preview

Jan 04, 2007 11:28am CST tags: Hellgate: London
The seventh Hellgate: London peek is up at RPG Vault. In this installment, Bill Roper talks about the game's three types of quests. Includes new screenshots.

Hellgate: London Screenshots

Dec 30, 2006 12:52pm CST tags: Screenshots, Hellgate: London
Over at the Hanbit ON website you can find a new set of screenshots from the action RPG Hellgate: London. Thanks Voodoo Extreme.

Hellgate: London Preview

Dec 21, 2006 11:45am CST tags: Hellgate: London
The sixth Hellgate: London peek is up at RPG Vault. This time Bill Roper offers a look at some of the available items and magic. Includes new screenshots.

Hellgate: London Preview

Dec 14, 2006 12:46pm CST tags: Hellgate: London
Hellgate: London Peek #5 is up at RPG Vault, this time Flagship Studios CEO Bill Roper writes about the game's combat. Includes a few new screenshots.

Hellgate: London Movie

Dec 11, 2006 8:14pm CST tags: Hellgate: London
A new Hellgate: London movie is now available, offering another couple of minutes of gameplay footage from this upcoming action RPG.

Hellgate: London Previews

Dec 09, 2006 9:57am CST tags: Hellgate: London
GameSpot, 1UP and GameSpy are three of the latest sites to offer Hellgate: London previews, going hands-on with the highly anticipated action RPG.

Hellgate: London Preview

Dec 08, 2006 8:14pm CST tags: Hellgate: London
IGN has been updated with the latest Hellgate: London preview, going hands-on with the Flagship Studios action RPG. New screenshots are included.

Hellgate: London Preview

Dec 08, 2006 6:11am CST tags: Hellgate: London
RPG Vault has posted Hellgate: London Peek #4, with Flagship Studios CEO Bill Roper this time providing a look at the game's character creation system. New screenshots are included.

Hellgate: London Preview

Nov 30, 2006 10:38am CST tags: Hellgate: London
There's a new Hellgate: London "peek" on RPG Vault, with Flagship Studios CEO Bill Roper talking about the gameworld and gameplay. Includes new screenshots.

Hellgate: London Movie

Nov 23, 2006 12:34pm CST tags: Hellgate: London
A new Hellgate: London movie is now available from FileShack, showing six minutes of cinematics. Thanks 3D Gamers.

Hellgate: London Q&A

Nov 20, 2006 7:08pm CST tags: Hellgate: London
There's a new Hellgate: London Q&A on GameSpot this evening, asking Flagship Studios CEO Bill Roper about the game's hunter class.