Displaying stories with the tag "Halo". Subscribe to this URL for an RSS feed of this tag. Want more news? Click here for the Shacknews frontpage.

Halo PC Impressions

Aug 20, 2003 9:18am CST tags: Gearbox, Halo
Also on PC.IGN is this Halo PC report, offering a recap of a recent trip to the Gearbox offices to see a near finished build of the sci-fi shooter port.

Halo PC Previews

Aug 19, 2003 8:27am CST tags: Gearbox, Halo
Some new Halo PC previews up this morning, check out HomeLAN Fed and GameSpy for the latest on-hand impressions of the sci-fi shooter port. There's also a new screenshot on the Gearbox website (thanks Antony).

Halo PC Q&A

Aug 18, 2003 1:01pm CST tags: Gearbox, Halo
There's a Halo PC Q&A on C&VG this afternoon, chatting with Randy Pitchford of Gearbox Software. There's several new screenshots to go along with the questions about the porting process.

Halo PC Impressions

Aug 18, 2003 10:13am CST tags: Gearbox, Halo
Several sites are reporting on a recent opportunity to play Halo PC at the Gearbox offices. You can read impressions on ModZone, Battleground: Halo, ForeRunners, and SubNova. Halo PC will ship next month.

Halo Screenshots

Aug 17, 2003 1:39pm CST tags: Screenshots, Halo
Microsoft's Halo: Combat Evolved webpage has been updated, offering screenshots from the Death Island multiplayer map which will be in the PC version of the game. Thanks Blues.

Halo Screenshot

Aug 16, 2003 11:28am CST tags: Gearbox, Halo
The Gearbox Software Halo PC webpage has been updated with a single new screenshot from the game, which will be out in September. Microsoft has also announced a special preorder program which you can read about here.

Halo Flamethrower

Aug 09, 2003 1:48pm CST tags: Gearbox, Halo
The Gearbox Software Halo webpage has been updated, offering a new screenshot from the upcoming PC version of this sci-fi shooter. The screenshot shows a new weapon that will be added in the PC version, the flamethrower.

Halo PC Preview

Jul 25, 2003 10:06am CST tags: Halo
WorthPlaying is the latest site with a Halo PC preview. Impressions are based on some time with the game at a recent LAN event where the game was on display.

Halo PC Q&A

Jul 19, 2003 2:33pm CST tags: Gearbox, Halo
PC.IGN also has a brief Halo Q&A, asking Gearbox prez Randy Pitchford about multiplayer, difficulty settings and mod support in the PC port of the game.

Halo PC Movies

Jul 17, 2003 9:50am CST tags: Gearbox, Halo
PC.IGN has posted several new Halo PC movies, in case after all these years you still don't know what this game looks like. There's also a brief Q&A with Gearbox president Randy Pitchford.

Halo Preview

Jul 15, 2003 6:12pm CST tags: Gearbox, Halo
GameSpot has posted their own Halo PC preview, taking another look at what Gearbox has been doing with the game.

Halo Hands-On

Jul 15, 2003 9:47am CST tags: Halo
PC.IGN had the opportunity to play some more Halo and impressions are now up. New screenshots are included.

Halo PC Q&A

Jul 07, 2003 9:28am CST tags: Bungie, Gearbox, Halo
HomeLAN Fed is the latest site to feature a Halo PC Q&A. Gearbox Software's Randy Pitchford and Bungie's Michel Bastien are asked about Bungie's involvement with bringing the game to the PC, graphical improvements, lack of coop, new multiplayer maps and a couple of other things.

Halo PC Dev Update

Jul 03, 2003 11:30am CST tags: Bungie, Halo
The Bungie.net Halo: Truth and Reconciliation page is now offering a new Halo PC update. Producer Michel Bastien writes about the work done in the past few weeks. Thanks Blues News.

Halo PC Q&A

Jul 03, 2003 7:25am CST tags: Gearbox, Halo
GameZone has posted their own Q&A with Gearbox president Randy Pitchford about the Halo PC port. Questions about the differences between Xbox and PC Halo, system requirements, multiplayer modes, plans to port Halo 2 and what Randy would consider to be Halo's most memorable / most intriguing / most enjoyable aspects.

Halo PC Q&A

Jul 01, 2003 9:53am CST tags: Gearbox, Halo
Telefragged has posted their own Halo PC Q&A. Randy Pitchford is asked how Gearbox got the opportunity to work on the game, if the long wait between Xbox and PC version will hurt the game, improvements to graphics, system requirements, multiplayer additions, netcode, and more.

Halo 2 E3 2003 Video

Jun 13, 2003 1:04pm CST tags: Halo, E3
Things will certainly be packed for a while trying to download this video but that's just kinda the way it goes. Microsoft was kind enough to send along the Halo 2 video that was shown at E3 this year for you guys to enjoy. It's in WMV format right now but we'll come up with a QuickTime version for the rest of you guys.

- Halo 2 E3 2003 WMV
- Halo 2 E3 2003 QuickTime

The Speakeasy guys are also being kind enough to help us throttle up the bandwidth on FileShack a bit more later today which may ease the pain a bit.

More Halo Testing

Jun 13, 2003 9:04am CST tags: Gearbox, Halo
Gearbox Software president Randy Pitchford updated his .plan file, mentioning that his company is looking for a new set of Halo PC testers. You'll need to be in the Dallas area, and if you have tested before you'll be put on a preferred list. Requirements can be found here.

Halo PC Interview

Jun 03, 2003 1:36pm CST tags: Gearbox, Halo, Interview
A few weeks back I paid a visit to Gearbox Software to check out Halo for the PC. I'm honestly not a huge Halo fanboy by any means only having played through about half of the game in co-op mode with a friend being my experience. I'm no expert on the game and for looking at a port to really know the "important" questions you need an expert. Luckily the art geek who does so much stuff around here Mike is a Halo superfreak. The following interview with Gearbox Software president Randy Pitchford covers a bunch of the basics and and of course more
Shack: Will the PC version include the same "make your own rules" multiplayer game type the Xbox supported?
Randy Pitchford: That's actually much nicer in the PC version. Creating the game modes is more accessible now, and there are more features and options. It's really neat because if you like a game like Counter-Strike, you can quickly modify the game using these simple menus to make it so you only have one life per round and so on. If you like Battlefield 1942, you can set up a King of the Hill game with a fixed number of respawns (like tickets). It's really cool because there are conventional options and crazy stuff too for when you're in the mood to goof around in a LAN setting with your friends. ...
I got to put in a couple of hours of multiplayer Halo on the PC and absolutely loved it. The vehicles and the maps really gave off this great vibe of a futuristic battlefield. The obvious comparison would be BF1942 set in the future and that's probably the best comparison I can think of. If the network code proves to be able to not suck on the this could get really popular really fast.

Halo PC Website

May 13, 2003 4:13pm CST tags: Halo
Microsoft has opened up the official Halo PC website, offering info and screenshots for those of you who haven't played the game on the Xbox yet (or did, but are interested anyway).