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Gods & Heroes Q&A

Aug 25, 2006 10:02am CST tags: MMO, Gods & Heroes: Rome Rising
Ten Ton Hammer is the latest site with a Gods & Heroes: Rome Rising Q&A, asking quest designer John Danza about this Roman themed MMORPG. Topics include game world, sea encounters, choosing a divinity, grouping and classes.

Gods & Heroes Q&A

Aug 17, 2006 6:33am CST tags: Gods & Heroes: Rome Rising
The second part of Gamehelper's Gods & Heroes: Rome Rising Q&A is now online. In this installment lead designer Stieg Hedlund answers questions about squad combat, buying slaves, starting off in the game and plans for military quests.

Gods & Heroes Interview

Aug 10, 2006 7:00am CST tags: Gods & Heroes: Rome Rising, Interview
New at GameHelper is the first part of an a Gods & Heroes: Rome Rising interview with lead designer Stieg Hedlund. Questions are about progress since E3, accuracy when it comes to the representation of Rome, famous locations, character animations, and attack variations.

Gods & Heroes: Rome Rising Media

Aug 07, 2006 7:41am CST tags: MMO, Gods & Heroes: Rome Rising, Sony, Trailer, Screenshots
Sony Online Entertainment has released new media from Gods & Heroes: Rome Rising, the Perpetual Entertainment MMORPG designed by Diablo 2 lead designer Stieg Hedlund. Over at FileShack you can find a zip file with six gameplay movies (thanks 3D Gamers and locally we have 15 new screenshots. The game is scheduled to be released next year.

Gods & Heroes Q&A

Aug 04, 2006 7:08pm CST tags: MMO, Gods & Heroes: Rome Rising
A new Gods & Heroes Q&A has surfaced at MMORPG.com. Perpetual's Stieg Hedlund is asked about the art, world design and technology powering the game.

Gods & Heroes Q&A

Jul 22, 2006 9:25am CST tags: MMO, Gods & Heroes: Rome Rising
MMORPG.com has posted a new Gods & Heroes Q&A, asking Perpetual's Stieg Hedlund about the MMORPG's gameplay and design.

Gods & Heroes: Rome Rising Q&A

Jul 15, 2006 11:56am CST tags: Gods & Heroes: Rome Rising
GameSpot has a new Gods & Heroes: Rome Rising Q&A up, asking Perpetual Entertainment design director Stieg Hedlund about nuclear proliferation and the war in the Middle East. Ok, maybe not...Hedlund however is asked about the game's combat and other activities, squad play, the six character classes, monsters and housing among other things.

Gods & Heroes Q&A

Jun 15, 2006 6:17pm CST tags: MMO, Gods & Heroes: Rome Rising
GodsAndHeroes.de has an English language Gods & Heroes: Rome Rising Q&A, talking to the people at Perpetual Entertainment about their upcoming MMORPG. Thanks Blues News.

Gods & Heroes Beta Testing Signup

Jun 06, 2006 9:27am CST tags: Gods & Heroes: Rome Rising, Beta
If you want to help beta test Gods & Heroes: Rome Rising you can now head over to the official website to sign up. There will be several stages of open and closed beta, with random people joining the different stages.

Gods & Heroes Q&As

May 26, 2006 10:37am CST tags: MMO, Gods & Heroes: Rome Rising
MMOz has a new Gods & Heroes Q&A up, asking lead designer Stieg Hedlund about the game. Topics include squad play, travel, XML based UI customization and minion skill/ability progression. There is also a Q&A about the game at The Older Gamers (thanks Blues News).

Gods & Heroes Q&A

May 11, 2006 5:33am CST tags: MMO, Gods & Heroes: Rome Rising
RPG Vault has a Gods & Heroes: Rome Rising Q&A posted, asking Perpetual Entertainment's Stieg Hedlund about this MMORPG.

Gods & Heroes Q&A

May 02, 2006 11:42am CST tags: MMO, Gods & Heroes: Rome Rising
Also on FiringSquad today is this Gods and Heroes Q&A. Perpetual's design director Stieg Hedlund answers questions about this Roman themed MMORPG.

Gods & Heroes Q&A

Apr 19, 2006 9:54am CST tags: MMO, Gods & Heroes: Rome Rising
Also on TenTonHammer is this Gods & Heroes Q&A. Stieg Hedlund is asked about drawing in MMORPG newbies, worrying about lag, the game's environments, the death penalty, the level cap and a few other things.

Gods & Heroes Q&A

Apr 17, 2006 2:43pm CST tags: MMO, Gods & Heroes: Rome Rising, Sony
MMORPG.com has posted a Gods & Heroes: Rome Rising Q&A. Stieg Hedlund and Chris McKibbin of Perpetual Entertainment are asked about working with Sony Online, combat, questing, mixing fun and historical realism, and PvP play.

Gods & Heroes Q&A

Apr 12, 2006 8:27am CST tags: MMO, Gods & Heroes: Rome Rising, Sony
GameZone has a Gods and Heroes: Rome Rising Q&A, asking Stieg Hedlund of Perpetual Entertainment about this MMORPG. Questions are about the Sony Online Entertainment publishing deal, the game's authenticity, NPC followers, game mythos, the economy and a few other things.

Gods & Heroes Preview

Apr 06, 2006 5:48am CST tags: Gods & Heroes: Rome Rising
Over at IGN you can find a Gods & Heroes: Rome Rising preview, taking a look at this upcoming MORPG from Perpetual Entertainment.

Gods & Heroes Finds Publisher

Feb 28, 2006 7:48pm CST tags: MMO, Gods & Heroes: Rome Rising, Sony
The Perpetual website has a new press release, announcing that Sony Online Entertainment's Platform Publishing label will be distributing the MMORPG Gods & Heroes: Rome Rising. Perpetual (also developing Star Trek Online) will host and operate the game, while Platform Publishing will be responsible for retail marketing and the game's distribution in North America. The official site has relaunched as well. Thanks GameCloud.

Gods & Heroes Delay

Oct 20, 2005 7:43am CST tags: MMO, Gods & Heroes: Rome Rising, Delay
According to an update on the official Gods and Heroes website, this Roman MMORPG from Perpetual Entertainment has been delayed. There is no new release date, though the update mentions they still intend to start beta testing in November. Thanks GameCloud.

Gods & Heroes Q&A

Sep 02, 2005 6:51am CST tags: MMO, Gods & Heroes: Rome Rising
GameZone has a Gods & Heroes Q&A posted, talking to Stieg Hedlund about this MMORPG. Topics include earning the favor of the gods, recruiting followers, the game setting, the player's influence on the world and travel.

Gods & Heroes Diary

Jun 30, 2005 4:25am CST tags: MMO, Gods & Heroes: Rome Rising
The WarCry has a Gods & Heroes development diary, written by John Mundy of Perpetual Entertainment. Mundy takes us through the process of creating a level layout for this MMORPG.