New Ghostbusters Screenshots: Marshmallow Sad
The Ghostbusters game is slated to hit PC, PS3 and Xbox 360 care of developer Terminal Reality, with Red Fly Studios handling the PS2, Wii and Nintendo DS editions.
The Ghostbusters game is slated to hit PC, PS3 and Xbox 360 care of developer Terminal Reality, with Red Fly Studios handling the PS2, Wii and Nintendo DS editions.
Ghostbusters is slated to arrive on PC, PlayStation 2, PlayStation 3, Xbox 360, Wii and Nintendo DS. Terminal Reality is handling the PC, PS3 and Xbox 360 editions, while Red Fly tackles the remaining versions.
Aykroyd, who lent his voice and writing talents to the game, dropped the tidbits during a morning interview with Dallas radio station 105.3 KLLI.Atari has yet to comment on the matter. Ghostbusters was one of the many games left without a publisher in the wake of the Activision Blizzard merger, during which the company retained a small number of Sierra titles.
Rights holder Sony Pictures previously suggested that the game, once expected to hit this fall, might be delayed into next year "to potentially coincide with the 25th anniversary of the original film in '09."
The publisher situation has provided "an opportunity to reevaluate the game release marketing strategy to potentially coincide with the 25th anniversary of the original film in '09," Sony Pictures informed Variety's Cut Scene.
Sony did not say if the possible delay could provide developers Terminal Reality and Red Fly with more time. While some may equate a later release date with more development time, finished games are sometimes delayed or held back for marketing purposes--a subject mentioned in the Sony Pictures statement.
Originally slated to debut this fall, Ghostbusters is slated to arrive on PC, PlayStation 2, PlayStation 3, Xbox 360, Wii and Nintendo DS. Terminal Reality is handling the PC, PS3 and Xbox 360 editions, while Red Fly tackles the remaining versions.
"It is not cancelled and will not be cancelled," a Sierra representative informed Destructoid, without elaborating on the details. Developed by Terminal Reality and Red Fly Studio, the game was slated to hit PC, PS2, PS3, 360, Wii and DS this fall.
The panic began yesterday as the newly-formed Activision Blizzard revealed that it would only be publishing five Sierra projects--Crash Bandicoot, Spyro the Dragon, Ice Age, Prototype and an unannounced title--under the Activision Publishing label.
"We are reviewing our options regarding those titles that we will not be publishing," stated Activision Blizzard.
Given Sierra's confidence that the title "will not be cancelled," the entire affair could be nothing more than a misunderstanding, as Activision Blizzard could theoretically publish the majority of Sierra's lineup under the Sierra, not Activision, label.
Alternatively, Sierra's confidence may stem from another solution, such as Ghostbusters being that unannounced fifth title or the securing of a different publisher. Expect more details, and hopefully some clarification, soon.
Update: Sierra has assured that Ghosbusters "will not be cancelled", but offered no further details on the title or any of the others believed to be on the chopping block.
Original Story: In the wake of the recently completed Activision Blizzard merger, the company has revealed that only five franchises from Vivendi Games' Sierra portfolio will be making the transition to the newly-formed company's publishing operations.
The titles and franchises confirmed to make the leap include Crash Bandicoot, Spyro the Dragon, Ice Age, Radical Entertainment's Prototype and a yet unannounced title. Those remaining titles formerly slated for publishing deals with Vivendi Games, however, could now be without publishers.
"The only [Vivendi] franchises that Activision Publishing will release are based on Crash Bandicoot, Ice Age and Spyro, as well as Prototype and one other game that has not yet been announced," an Activision Blizzard representative told GameSpot. "We are reviewing our options regarding those titles that we will not be publishing."
The remaining Vivendi Games portfolio includes Double Fine's Brutal Legend, Terminal Reality's and Red Fly's Ghostbusters, A2M's Wet, Starbreeze Studios'... Read more
ZootFly created the unlicensed prototype early last year in an effort to license the property themselves. However, Randal claimed the video surfaced just as the studio and publisher Vivendi were wrapping up negotiations with rights holder Sony Pictures.
"They had no knowledge—we were already working on the game six to nine months at that time, and the license was either signed or about to be signed," Randal told Official Xbox Magazine. "What ZootFly did for us, inadvertently, is help sell the concept."
"When their footage came out, we were close to our green-light meeting... Read more
Be sure to check out the full post for all the goodies, as there is simply too much to fit on our front page. For information on a game, just click on its name to pull up all our past coverage.
Ghostbusters (PC, PS2, PS3, X360, Wii, NDS)
Terminal Reality, Red Fly Studio / Fall 2008
As we have previously reported, the game arrives on PC, PlayStation 2, PlayStation 3, Xbox 360, Wii, and Nintendo DS in fall 2008. The PC, PS3, and Xbox 360 versions are being developed by Terminal Reality, with Red Fly Studio behind the PS2, Wii and DS iterations.
A brief teaser trailer was also provided, though it does not include include any gameplay or CG footage.Original Story: Additional information on the Ghostbusters game revealed yesterday has been uncovered, detailing the title's developers, publisher, tentative release date, and voice acting talent.
Terminal Reality will be handling the PC, PlayStation 3 and Xbox 360 versions, while Red Fly Studio has been tasked with the PlayStation 2, Wii, and DS iterations, reports Variety. Terminal Reality has recently been responsible for the vampire-filled BloodRayne series and Aeon Flux (PS2, Xbox). Founded by ex-Terminal Reality and EA staff, Red Fly Studio is also working on Mushroom Men (Wii, DS), its first announced title.
Though developer ZootFly created and publicized a well-received Ghostbusters game prototype earlier this year, it will not be involved with the game's development due to licensing issues. It is instead working on TimeO, a ghost-hunting title that shares several similarities to the Ghostbusters brand.
"I am sure the [Ghostbusters] game will kick ass as it's in the hands of an excellent developer and published by an excellent publisher," ZootFly CEO Bostjan ... Read more
Writing duties for the title are being handled by Harold Ramis, Dan Aykroyd, and Bill Murray. All three starred in the first two films, which were written by Ramis and Aykroyd. The trio will also lend their voices to the game, which is currently being developed by an unknown studio. The project was unveiled through Game Informer's teasings of its next issue.
Many consider Slovenia-based developer ZootFly a likely candidate for the game's developer. Earlier this year, the company leaked a number of prototype movies from an unlicensed Ghostbusters game that was in the works for Xbox 360.
However, ZootFly confirmed that it was no longer developing the Ghostbusters game in a recent interview with Gamer.TM, as another company purchased the license from Sony. That other company is said to be Universal, a tidbit Aykroyd accidentally revealed while talking to the Edmonton Sun.
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