Sovereign is planned to be a persistent, online, Real-Time-Strategy version to Role Playing Games Everquest. What made you feel the time was right to produce a Strategy Online only game?"
To be honest it's the game I've always wanted to play. Since the advent of Massively Multiplayer games there hasn't been one in the Strategy genre and I've always been a strategy nut.
At this time, it is limited to Linux glibc, and REQUIRES A 3D ACCELERATOR, which is compatible with Linux (most 3DFX and TNT/2 cards).Please sure to read the README file before attempting to contact me.Linux Kingpin v1.09beta - RPM Installation (recommended).(use 'rpm -i --nodeps kingpin-1.09beta_glibc-1.i386.rpm' to install with TNT/2 cards)Linux Kingpin v1.09beta - TAR Archive. Note: some non-Linux browsers are known to corrupt downloads of these files. Best use your Linux browser, and do a shift-click.
Also, GameSages has posted a"trick" which allows you to keep bashing heads in Kingpin, but on a Quake2 map.Here is a quick summary:
download a Quake II editor like quark or qped , load it up and open the pak1.pak in your baseq2 directory , open the maps folder and right click on the ones you want , choose export file and save the bsp in you kingpin/main/maps folder , if you don't have that folder make one, make sure you export the folder textures and place them in the kp texture directory
Some years before that, Robin and John were just two casual Australian students who are fond of playing computer games, when they accidentally came upon a multiplayer map called plain "Fortress" where players grab their weapons of choice from rooms accessed via several teleporters. Players pick the teleporter they want, then whisked to a room where they grabbed the weapons, and the game is on by working a series of buttons that would open the enemy base. The technical concept of it all stuck in Robin's and John's minds. It was just the sort of LAN game they wanted to play. Said Robin, "...It's more fun to play with people to accomplish a specific objective than to just shoot (at) things indiscriminately."
· Quad-screen view allows first-person perspective of four characters simultaneously
· Four character simultaneous action-command a team of four mercenaries
· Huge, brightly-colored, neon-filled worlds and levels
· Unique balance of puzzle solving, strategic decision-making and all-out explosive action
· Characters have unique attributes which leads to strategic gaming
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