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Gods & Heroes Q&A

Oct 19, 2007 11:43am CST tags: MMO, Games: PC
There's an article format Q&A with Chris McKibbin and Daron Stinnett of Perpetual Entetainment on MMORPG.com, asking the two about the recent cancellation of Gods & Heroes: Rome Rising, and the future of the studio and Star Trek Online.

EverQuest II: The Rise of Kunark Hands-on

Oct 18, 2007 3:47pm CST tags: MMO, Games: PC, Sony
EverQuest 2 had a terrible launch.

Since then, its quests have been markedly improved. The enormous experience punishment for death is mostly gone. Solo play is more viable. Zones have been revamped, and character classes refined. All expansions include the previous content, so catching up to the crowd isn't a problem. Sony's done a decent job of salvaging its user base in this respect.

Considering this, I went into the newest expansion beta with open eyes.

The Ruins of Kunark was the first expansion to the original EverQuest. Seven years later, The Rise of Kunark marks the fourth expansion to EverQuest 2, the sequel to Sony's groundbreaking MMO. This updated version essentially adds the same features that Ruins did: the lizard-populated continent of Kunark, an increase in level cap, a new playable race, and "epic" quests.

In fact, the continent of Kunark in this new expansion is essentially a total reconstruction of the original land mass, right down to some of the same dungeons and zones. Players of the original game will... Read more

New Sega Rally Revo Demo Released

Oct 17, 2007 6:54pm CST tags: Sega, Games: PC, Demo
Sega sends along a new Sega Rally Revo demo, as it now includes two tracks and two cars. The previous demo only included one of each.
Sega Rally Revo is now in stores everywhere for PlayStation 3, Xbox 360 and PSP, with the PC release following later this month.

CryENGINE 2-Powered Mars-Set MMO Initially Unveiled, to be Powered by StreamBase

Oct 17, 2007 11:40am CST tags: MMO, Electronic Arts, BioWare, Crytek, Games: PC, Sony, CryENGINE 2
Honolulu-based Avatar Reality, whose management and advisory boards feature something of an all-star cast of industry veterans, released early screenshots and concept artwork from its sci-fi MMO Blue Mars. The company also joined BioWare in licensing StreamBase Systems' Complex Event Processing technology for its game's online infrastructure. Blue Mars was already announced as using Crytek's CryENGINE 2 as its rendering solution.

Unsurprisingly set on a terraformed Mars, Blue Mars seems highly focused on the community and customization aspects of MMOs, with avatar creation mentioned prominently in all the game's press releases. It will be demonstrated at this week's E for All Expo in Los Angeles.

Heading up Avatar Reality are Kazuyuki Hashimoto, CG supervisor on Square's Final Fantasy VII (PS, PC) and more recently technology VP for new platforms at Electronic Arts, and Li-han Chen, formerly of Final Fantasy: The Spirits Within production company Square Pictures and more recently project manager on Sony Online Entertainment's EverQuest II.

Interestingly, Avatar Reality's advisory board is made up of three figures crucial to the early success of Nintendo: Henk Rogers (listed on the company's site as "mastermind"), who notoriously secured the original rights to Tetris after befriending designer Alexey Pajitnov and went on to found The Tetris Company; Minoru Arakawa, the first president of Nintendo of America, who helped establish the initially floundering branch; and Tetris creator Pajitnov himself, who went on to co-found The Tetris Company with Rogers.

Blue Moon is planned to enter a beta phase in late 2008.

Wideload Reveals First Game for InstantAction.com

Oct 10, 2007 12:01pm CST tags: Bungie, Games: PC, InstantAction
The first title for GarageGames' web-based 3D gaming venture InstantAction.com has been announced, and it's coming from Bungie spinoff studio Wideload. Titled Cyclomite, the game is being created by Wideload Shorts, the developer's team for digitally distributed titles, and will debut early next year after the launch of InstantAction.com.

"The moral of the story is, indie game developers are guys who let you be a zombie," Wideload CEO Alex Seropian said at the Independent Games Conference keynote today in reference to Wideload's commendable work on Stubbs the Zombie: Rebel Without a Pulse (PC, Xbox). "So if you want to kill the zombies, you're probably a publisher. If you want to be a zombie, you're one of us. That's what I think an independent developer is."

Cyclomite requires players to drive the titular vehicle--represented by a multicolored ring--through a meteor storm, catching runaway space rocks to save the universe. The game will feature both cooperative and competitive multiplayer modes. Cyclomite will be previewed at the Independent Games Conference, so expect Shacknews' own Chris Faylor to report more on the title.

Flush with cash from an agreement with IAC, GarageGames' revealed its plans to make web-based gaming site InstantAction.com last month. The site will be a community of sorts with 3D online-only games when it launches in January of next year, and aims to push web-based gaming toward a less casual gaming audience.

Half-Life 2: Episode Two Pre-Loading

Oct 03, 2007 5:09pm CST tags: Valve, Steam, Games: PC
Valve has now started the pre-load process for Half-Life 2: Episode Two. Those who pre-purchase the game via Steam, either as part of The Orange Box or all by its lonesome, can now begin downloading game assets in anticipation of its October 10 release.

Episode Two's Orange Box buddy, the brain twisting puzzler Portal, began pre-loading yesterday. The other previously unreleased game in The Orange Box, the colorful team-based shooter Team Fortress 2, has been in open beta for pre-purchasers since September 17.

Along with Half-Life 2: Episode Two, Portal and Team Fortress 2, The Orange Box packs the original Half-Life 2 and Half-Life 2: Episode One, both of which have been available to Orange Box customers since the package debuted on September 11. Those who already own either of both of the two games can give or sell away their extra copies on October 10 via The Orange Box gift program.

Strategy First Picks Up Urban Empires

Oct 02, 2007 6:38pm CST tags: Strategy First, Games: PC
Strategy game publisher Strategy First has signed on to publish Revolution Studios' inaugural title, the gang-themed real-time strategy and third-person-shooter Urban Empires, the publisher announced today. Scheduled for retail early in 2008, the game was previously called Gang Wars, and is in development by Revolution Studios' 22-year-old sole employee/founder/president/hair model Danny Green.

The online-focused RTS/shooter mashup will support up to 18 players online, and allows gamers to switch between traditional group RTS control and single character action on the fly. Gangs are seemingly segregated based on race, as examples of the "9 different gang types" included Irish, Russian, Japanese, Latino, and Italian.

Offline, gameplay is limited to multiplayer matches with bots, as there will be no single player campaign, according to the game's FAQ. Strategy First also included several screenshots to go with the announcement.

Flight Simulator X: Acceleration Now Gold

Oct 02, 2007 3:05pm CST tags: Namco, Games: PC
The latest addition to Microsoft's 25-year-old flight sim franchise, Flight Simulator X: Acceleration from Microsoft's wholly owned ACES Studio has gone gold, Microsoft Game Studios announced today.

Acceleration is the first expansion to last year's Flight Simulator X, and will arrive just over a year after the original sim's release on October 23. Fittingly, the game retails alongside Project Aces' Ace Combat 6: Fires of Liberation, the latest in the long-running Namco Bandai series of jet-sim titles, which also went gold today.

It'll be a good week for the flight sim fans when the expansion retails for $29.99 later this month.

Command & Conquer Saga Coming This Month

Oct 02, 2007 1:31pm CST tags: Games: PC
Continuing the August celebration of 12 years of commanding and conquering, EA announced a new Command & Conquer compilation today. The Command & Conquer Saga includes all of the Westwood Studios and EA titles from Command & Conquer: The First Decade, with the addition of this year's Command & Conquer 3: Tiberium Wars from EA Los Angeles.

The compilation will be available for PC for $49.99 some time this month. The package comprises 13 titles in total, listed below with their original release dates.

  • Command & Conquer (August 1995)
  • Command & Conquer - The Covert Operations (April 1996)
  • Command & Conquer: Red Alert (October 1996)
  • Command & Conquer: Red Alert - Counterstrike (March 1997)
  • Command & Conquer: Red Alert - The Aftermath (September 1997)
  • Command & Conquer: Tiberian Sun (August 1999)
  • Command & Conquer: Tiberian Sun - Firestorm (February 2000)
  • Command & Conquer: Red Alert 2 (October 2000)
  • Command & Conquer: Red Alert 2 - Yuri's Revenge (October 2001)
  • Command & Conquer: Renegade (February 2002)
  • Command & Conquer: Generals (February 2003)
  • Command & Conquer: Generals - Zero Hour (September 2003)
  • Command & Conquer 3: Tiberium Wars (March 2007)

If you didn't see it the first time, EA has also released the full version of Command & Conquer Gold for free, available on FileShack as two discs. The next installment in the Command & Conquer series, the expansion Command & Conquer 3: Kane's Wrath, debuts this spring. A recent EA Job listing indicated a second Command & Conquer-themed FPS may be in development, though there has been no official word.

RACE 07 Q&A

Sep 28, 2007 7:26am CST tags: Games: PC
New at GameSpot is this RACE 07 - The WTCC Game Q&A. Creative Director Diego Sartori is asked about SimBin's newest racer, of which you can find a demo on FileShack.

Heroes of Might & Magic V: Tribes of the East Demo Released

Sep 27, 2007 1:05pm CST tags: Ubisoft, Games: PC, Demo, Heroes of Might & Magic
Ubisoft has released a Heroes of Might & Magic V: Tribes of the East demo for those of you interested in trying the upcoming strategy game expansion pack.

The 900mb demo allows you to play as an Orc faction and use their new "Blood Rage" and "War Cries" features to rock the battlefield.

Developed by Nival Interactive, the retail version of the stand-alone expansion ships October 16.

Ship Simulator 2008 Sails to the New World

Sep 20, 2007 4:54pm CST tags: Games: PC
VSTEP's naval sim Ship Simulator 2008 (PC) will voyage to North America in the first quarter of next year guided by the beacon that is Lighthouse Interactive, the publisher announced today. The Dutch developer's title was released in Europe earlier this year, and is the sequel to the original Ship Simulator 2006.

One of the very few available options for fans of the ship simulation genre, Ship Simulator 2008 includes new vehicles like jet-skis and hovercrafts, and adds locations like Southampton, Marseille, and San Francisco Bay. Virtual captains sailing in the game's San Francisco Bay area can imagine traveling past Shacknews editor-in-chief Chris Remo's coastal condominium as they partake in multiplayer and open sea missions.

The title features advanced weather effects, visible hull damage, dynamic waves, and even icebergs for Titanic-replicating wrecks. Dual-screen support gives players a navigational chart on their second monitor to make their computer room a virtual bridge. No price or exact date was announced for the title, but FileShack has a downloadable demo of Ship Simulator 2008 for your privateering pleasure.

GameTap Going International in Early 2008

Sep 18, 2007 3:50pm CST tags: Atari, Codemasters, Telltale Games, Games: PC, GameTap
An international English-language version of GameTap is planned for release in the "beginning of 2008," GameTap VP of content Ric Sanchez told Shacknews today.

Owned by Turner Broadcasting System, GameTap and its collection of digitally distributed PC games have, thus far, only been available to those within the United States and Canada. Its offerings include nearly a thousand different games, spanning original titles such as Telltale Games' Sam & Max series and American McGee's upcoming Grimm, along with classic PC series like Ultima and Wing Commander and more modern releases from such companies as Codemasters and Eidos. The service also provides a number of old console games via emulation, ranging from Atari 2600 to Saturn and Dreamcast titles.

No further details were provided in regards to the international edition. In the US, a monthly subscription starts at $9.99, with price breaks provided for those that pre-pay in larger increments. A free ad-support edition of GameTap, containing a small selection of its offerings and supported by advertising, was rolled out earlier this year.

GarageGames to Focus on In-browser 3D Gaming; Majority Stake Acquired by IAC

Sep 18, 2007 12:55am CST tags: XBLA, Games: PC, Marble Blast Ultra
GarageGames plans to announce today it will be working with interactive media company IAC/InterActiveCorp on a new service providing in-browser 3D action gaming. The move is part of a deal that sees billionaire Barry Diller's IAC take a majority stake in the developer. The Wall Street Journal broke the news early; Shacknews has verified its accuracy with GarageGames.

Currently, the InstantAction website consists of only a form to submit an email address to be kept updated with news regarding the service. The company plans to launch a test program before the official launch early next year.

Shacknews has learned that though GarageGames is spearheading the effort and developing a browser-based gaming platorm, several other notable developers have signed on as well. The studio plans to elaborate... Read more

EVE Online: The Bears and the Rat

Sep 15, 2007 4:29pm CST tags: Games: PC
Feared, betrayed, and nearly eradicated twice, the Russian Red Alliance defies all logic--in a game built on hard numbers. In the second installment of a series of stories from EVE Online, we investigate one of the oldest EVE alliances and reveal a culture of Cold War paranoia, regular revolution, and clan-meet bear hunting.
Known as the "Siege of C-J6," Red Alliance leaders were ready for the worst. This wasn't the first time the Russians had been to the brink, but with a coalition of close to 10,000 players knocking on their front door--a coalition spearheaded by future GoonSwarm enemies Lotka Volterra--it was looking like it might be their last. "Nobody thought we would win," says UAxDeath. "I had only hope."

The Steam Community Officially Launches

Sep 13, 2007 9:38am CST tags: Valve, Steam, Games: PC
Valve has officially launched The Steam Community, bringing the voluntary open beta phase of the program to a close.

Announced in July, and now integrated into every Steam client, The Steam Community's array of social and networking options provides users with a wide array of community-oriented options. These include the ability to sport a custom avatar, stalk friends from game to game, form groups, engage in group and private chat, schedule group events, and track a number of different statistics, such as a breakdown of play time and the assignment of a Steam Rating.

For example, after accidentally leaving Peggle Extreme running for 9.6 hours last night, my SteamID page lists my rating as "3.1 - Shooting Blanks."

Shacker freshyk has set up this chatty thread for those interested in joining the Shacknews group.

EVE Online Mines Mac and Linux Users

Sep 11, 2007 10:45am CST tags: MMO, Games: PC
Adding to our ongoing coverage of Mac announcements, EVE Online developer CCP today announced a deal to bring its online space MMO to the Mac and Linux platforms later this year.

The move is the result of a partnership with TransGaming, a Canadian company specializing in platform redevelopment. EVE Online was already playable on Linux through Cedega, a Windows shell for Linux users. Now the game will be totally converted using TransGaming's tasty Cider engine.

"By integrating TransGaming's excellent technology, we are able to keep our laser-focus on evolving EVE Online, while simultaneously expanding the EVE universe to even more players," quipped CCP chief technical officer Halldor Fannar.

The company has always utilized free trials of the game to reach more players. In the growing MMO market, EVE has been one of the few titles to show consistent, if modest growth.

CCP communications director Valerie Massey put it this way in a recent Shacknews interview: "The population of Iceland is 300,000. We have about 200,000 EVE players. So our goal is to get [beyond that]."

Yes, Really: Guitar Hero 3 Jams PC, Mac This Fall

Sep 11, 2007 9:43am CST tags: Games: PC, Guitar Hero, Aspyr
Aspyr Media has announced that it will be bringing Guitar Hero III: Legends of Rock to PC and Mac this fall. Yes, you read that correctly.

Developed and published by Aspyr, both editions are said to "match their console counterparts with explosive new content and features," right down to the tracklist and online multiplayer.

"Working with such a wildly successful franchise and helping to strengthen an already powerful brand has us feeling like rock stars ourselves, only without the fame, money or musical talent," jested Aspyr executive VP said Ted Staloch. "Aspyr's expertise in developing and publishing for these platforms means that we will deliver a game that wails just as hard as it does on consoles but feels natural on this audience's chosen platform."

"Providing the option for our fans to play Guitar Hero at their desk or on a laptop on the go is incredibly exciting, and we're thrilled to now offer the ... Read more

Stargate Worlds Q&A

Sep 11, 2007 1:48am CST tags: Games: PC
Reporting from the Austin Game Developers Conference, WarCry has a brief article format interview with Kevin Balentine of Cheyenne Mountain about the upcoming Stargate Worlds.

CCP on EVE Online, White Wolf MMO

Sep 07, 2007 1:01pm CST tags: MMO, Games: PC
Between in-game economists and player-run committees, there's little denying that the world of EVE Online is a complex place. I recently sat down with three of the folks who operate behind the scenes at developer CCP--communications director Valerie "Pann" Massey, community manager Mike Read, and director of North American marketing Peter Gollan--to find out what the future holds for both EVE Online and the upcoming White Wolf MMO.
Valerie Massey: One of the things I thought was interesting is our company's chef is actually the mother of our CEO. Our CEO and EVE's creator have been friends since they were little boys. One day she came in and I was like, did people think they had lost their minds? Here's two guys in Iceland saying "yea, we're gonna make this game."

She didn't understand what it was, she said she thought it was something just the two of them could do in the garage or in the basement. So they're "no, we have to hire this person and that person" but they told her, "it'll never be more than 20 people."
Keep reading...