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Sony Merging Wipeout, MotorStorm Developers

Jan 07, 2009 3:21pm CST tags: Evolution Studios, SCE Studio Liverpool, Sony
MotorStorm series developer Evolution Studios and Wipeout series developer SCE Studio Liverpool will someday share the same roof, owner Sony has revealed.

MotorStorm: Pacific Storm, left. Wipeout HD, right.
The racing game studios are already "merged in terms of management structure and [are] using combined resources," Sony Worldwide Studios Europe senior VP Michael Denny informed GamesIndustry.

"Yes," he replied when asked if there was a plan to completely merge the two studios. "It was always the intention with them being in the same geographic location and working so closely together...but it's not happening overnight."

Denny added that Evolution will soon be "looking at future iterations of MotorStorm," while Liverpool is believed to be working on an entirely new Wipeout entry for PS3.

Infamous MotorStorm Pre-rendered Video 'Pissed Us Off a Lot,' Admits Lead Designer

Nov 11, 2008 5:35pm CST tags: MotorStorm, Evolution Studios

The 2005 pre-rendered trailer that revealed Evolution's PlayStation 3 racer MotorStorm "pissed us off a lot" by setting graphical expectations too high, lead designer Nigel Kershaw has admitted. Speaking with 1up, Kershaw and creative director Paul Hollywood revealed that an outside firm, Real Time, created the target render.

In fact, Evolution was unaware of the PlayStation 3's exact specifications until moments before the trailer was shown, leaving the company "trying to do the math in our head [at the conference] and asking, 'Can we really do this stuff?'"


Left, the 2005 target render. Right, an in-game screenshot.

The trailer was shown during Sony's E3 2005 press event, in which publisher Sony officially unveiled the PlayStation 3 and offered several "target render" videos for major titles, such as MotorStorm and Guerrilla's still-unreleased shooter sequel Killzone 2.

A few months later saw a tense confrontation between Evolution and Sony. "We showed [Sony's board] a lot of boxes [in November 2005]," explained Hollywood, referencing the polygonal boxes that represented vehicles in early builds. "Phil Harrison took us to one side and said, 'You guys are the worst in the world... Read more