Age of Empires 3 Q&A
GameSpy has a new Age of Empires 3 Q&A, asking designer Greg Street about the newest Ensemble Studios RTS game. Several new screenshots are included.
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We considered a lot of time periods for Age of Empires III but ultimately kept coming back to the one we chose. For starters, we knew the fan expectation was to move chronologically through time. We think it makes a good arc in the overall "Age of" franchise and leaves room for future titles without having to go backwards in time. The colonial time period is a good fit for an Age game. Although military technology has advanced, the fundamentals of combat haven't changed from the Age of Kings time period the way they would, say for WWI. That is, the game starts with a lot of units familiar from Age of Kings, like Pikemen and Crossbows. Even in the later part of the game, where there are lots of gunpowder units on the battlefield, cavalry still fight hand-to-hand with swords. Other aspects of the time period work well with our gameplay, such as exploring an unknown map, starting a new town, eventually coming into contact with other players, and having to resolve differences (usually by force). That is pretty much the story of colonization and conquest of the New World in a nutshell.
Age of Mythology: The Titans adds a fourth culture, the Atlanteans, to the existing Greek, Egyptian and Norse mythologies. A new single-player campaign will add yet another chapter to the franchise's expansive folklore with the addition of 12 new scenarios. Atlantean players will be able to call upon the might of the Titan gods multiple times throughout the game, and may also upgrade human units to heroes. The expansion pack will introduce 12 new god powers, 18 new human units and 10 formidable myth units to the game. ...The expansion will be in stores this fall.
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