Displaying stories with the tag "EA Redwood Shores". Subscribe to this URL for an RSS feed of this tag. Want more news? Click here for the Shacknews frontpage.

EA Redwood Shores, Developer of Visceral Games, Rebranded to 'Visceral Games'

May 04, 2009 5:33pm CST tags: Dantes Inferno, Dead Space, EA Redwood Shores, Visceral Games
Electronic Arts today announced that it has changed the name of development studio EA Redwood Shores to Visceral Games.

Redwood Shores is responsible for the recent horror title Dead Space, as well as the upcoming literary, tit-filled action title Dante's Inferno.

"Action, intensity, excellence. It isn't just in our DNA, it's in our blood," said Visceral Games VP Glen Schofield, who elaborated on his company's dedication to viscera in a press release dripping with carnage.

"For the past two years, we have adopted a new culture that prizes excellence above all else," he added, brutally. "Primal action is the beating heart of the studio and now our new name reflects that."

One can only point out the definitions of visceral, as copied from Webster's: "felt in or as if in the viscera; not intellectual; dealing with crude or elemental emotions." Yes, EA has perhaps found the perfect name for a videogame studio.

First Dead Space Wii Details: An On-rails Prequel

Feb 18, 2009 9:31am CST tags: Dead Space Extraction, EA Redwood Shores, Electronic Arts, Trailer
Publisher EA today issued the first details on the Wii entry in EA Redwood Shores' sci-fi survival horror series Dead Space, revealing the new game as a first-person prequel.

Said to be "built from the ground up and developed exclusively for Wii," Dead Space Extraction will apparently "marry the innovative motion controls of the Wii Remote with a frenetic first person perspective to create a new action-packed horror experience."

Please install Flash to view this Shackvideo

Executive producer Steve Papoutsis noted that the title is an on-rails shooter in an interview with IGN, but promised that it "is not your typical rail shooter," adding that the "goal is to innovate and push the genre forward like Dead Space... Read more

Dante's Inferno Teaser Trailer Arrives

Dec 15, 2008 9:52am CST tags: Dantes Inferno, Trailer, EA Redwood Shores
Following the official announcement of Dante's Inferno last night, Electronic Arts has released the first teaser for the action game based off The Divine Comedy, the well-known 14th century poetic exploration of hell and its layers by Dante Alighieri.

No platforms have been announced for the project, which is being helmed by Dead Space developer EA Redwood Shores, but the game will arrive sometime next year.

Please install Flash to view this Shackvideo

EA Planning Dead Space 2, Army of Two 2 and Battlefield: Bad Company 2

Adding to the recent revelation that EA DICE's upcoming Mirror's Edge is part of a trilogy, EA Games president Frank Gibeau and Dead Space executive producer Glenn Schofield have disclosed that the company is planning a number of other sequels.

Dead Space, Left. Right, Army of Two.

Both EA Montreal's co-op action game Army of Two (PS3, 360) and EA DICE's shooter Battlefield: Bad Company (PS3, 360) have "sequel ideas planned," Gibeau told Variety Meanwhile, Schofield revealed that EA Redwood Shore's sci-fi survival horror game Dead Space (PC, PS3, 360) already has a sequel in the works.

Dead Space debuted at retailers last week, with Army of Two and Battlefield: Bad Company arriving earlier this year. Since its release, Army of Two has been one of the year's best-selling Xbox 360 titles thus far.

Gibaeu also noted that EA's expansion into game-inspired films, books and television shows stems from the somewhat-recent return of EA CEO John Riccitiello, who, in Gibaeu's words, explained that "our fan base would love to experience or learn more about them in linear forms."

The Sims 3 Arrives in 2009, First Screens Released

Mar 19, 2008 10:00am CST tags: The Sims 3, The Sims, Electronic Arts, EA Redwood Shores, Screenshots
The third entry in Electronic Arts' lifestyle simulation series The Sims will be released on PC worldwide in 2009, the company, as promised, revealed today.

Running on a new engine that is said to have been in development for almost three years, the sequel is being developed at EA Redwood Shores. A set of nine screenshots accompanied the announcement.

Described as a "next-generation flagship PC game," The Sims 3 features a new seamless open neighborhood along with expanded options and a more realistic aesthetic for both character and home customization. Characters can now be assigned up to five personality traits, which EA claims allows allows over 700 million possible personality combinations.

"The new engine and technologies in The Sims 3 are designed to unleash the player's imagination with realistic looking Sims who have distinct personalities... Read more

Dead Space Spooks This Halloween

Feb 26, 2008 8:37am CST tags: Dead Space, Trailer, EA Redwood Shores
Dead Space (PC, PS3, X360), the third-person sci-fi survival horror game from EA Redwood Shores will be in stores October 31st, publisher Electronic Arts announced today. The game had previously carried a general third quarter release date.

To go along with news of the Halloween launch, EA sent out a new trailer for the game.

Get the Flash Player to see this player.

Dead Head Fred Wins First WGA Game Writing Award

Feb 15, 2008 3:39pm CST tags: Simpsons, Industry News: Console, EA Redwood Shores
D3Publisher announced today that Vicious Cycle Software's Dead Head Fred (PSP) took top honors for game writing at the 2008 Writers Guild Awards.

Penned by Vicious Cycle staffers David Ellis and Adam Cogan, Dead Head Fred tells the story of Fred Neuman, a private eye who finds that his head has been replaced with a brain in a jar following a scientific experiment. Fred, voiced by Scrubs actor John C. McGinley (pictured left), sets out to reclaim his memories and exact his revenge.

Dead Head Fred beat out a somewhat dubious list of nominees for the Writer's Guild of America's inaugural award for outstanding achievement in video game writing, including EA Redwood Shores' The Simpsons Game and Radical Entertainment's Crash of the Titans. Only members of the WGA's New Media Caucus were eligible for the award.

New Sim Titles Unveiled: SimCity Creator, MySims Kingdom, MySims Party, SimAnimals, Sims Next-Gen

Feb 12, 2008 10:01pm CST tags: Electronic Arts, Games: PC & Console, EA Redwood Shores, SimCity
Continuing the barrage of news from publisher Electronic Arts, the company's Sims division is readying several new Sim-branded titles, with plans to begin developing "the next generation game for The Sims" within the next three years.

Citing the success of EA Redwood Shores' MySims on Nintendo DS and Wii--over 3 million units shipped, $100 million in revenue--The Sims label president Nancy Smith today informed investors that two additional MySims titles would appear on Nintendo DS and Wii within the 2009 fiscal year, along with a PC version.

The first title, MySims Kingdom, will hit Nintendo DS and Wii between the beginning of October and the end of December, with the PC version of MySims arriving within that same timeframe. MySims Party, meanwhile, is expected to ship on Wii and DS some time between January and March 2009.

Other new Sim titles include SimCity Creator and the previously-mentioned SimAnimals. SimAnimals is slated to arrive by the end of March 2009. A specific release estimate for SimCity Creator was not provided, with Smith only noting it would arrive before March 2011.

An earlier version of this story incorrectly attributed the announcements to EA's Casual Entertainment division and its president Kathy Vrabeck. Shacknews regrets the errors and apologizes for any confusion it may have caused.

EA Planning Sequels for Need for Speed, Burnout, Skate, Rock Band; Talks Spore Expansion Plans

Feb 12, 2008 9:37pm CST tags: Electronic Arts, Valve, BioWare, Pandemic, Games: PC & Console, Spore, EA Redwood Shores
Electronic Arts is unsurprisingly planning future iterations for many of the hit franchises it publishes, including EA Black Box's Need for Speed, Criterion's Burnout, EA Black Box's Skate, and Harmonix's Rock Band.

EA president Frank Gibeau discussed the plans in an analyst meeting today, listing them as part of the company's "turn-around" strategy, which is focused on "a strong pipeline of innovative sequels and new IP" and increased digital revenue through titles such as Mythic's Warhammer Online and EA DICE's Battlefield Heroes.

As for the new IP, the president highlighted the company's plans to publish EA Los Angeles' Tiberium, BioWare's Dragon Age, DICE's Mirror's Edge, Pandemic's Saboteur, Valve's Left 4 Dead, and EA Redwood Shores' Dead Space.

Gibeau also mentioned the company's plans for EA Maxis' just-dated Spore (PC, NDS), detailing that efforts to bring the evolutionary simulator to more platforms and produce expansion content are already underway. The studio is known to be working on a Wii edition of the game.

EA Confirms Dead Space for PC, Muses Over Sequels

Jan 16, 2008 2:53pm CST tags: Dead Space, EA Redwood Shores
Originally slated for release on the PlayStation 3 and Xbox 360, EA Redwood Shores has confirmed that its third-person survival horror shooter Dead Space will also appear on the PC. The studio is planning downloadable content for all three platforms.

Executive producer Glen Schofield also expressed an interest in turning Dead Space into a franchise, paving the way for sequels down the road. "I would definitely like to make future Dead Space games," Schofield told Eurogamer. "We've created a huge and rich back story and universe, so other games could easily be made."

Dead Space is tentatively scheduled for release in the third quarter of 2008, with a downloadable demo expected prior to launch.

WGA Announces Game Writing Award Nominees

Jan 15, 2008 2:15pm CST tags: Simpsons, Valve, Games: PC & Console, EA Redwood Shores

The Writers Guild of America announced their nominees for the first-ever awards for video game writing, meant to honor outstanding achievement in game writing in 2007. The nominees include:

  • Radical Entertainment's Crash of the Titans (PS2, PSP, Wii, X360)
  • Vicious Cycle's Dead Head Fred (PSP)
  • EA Redwood Shores' The Simpsons Game (DS, PS2, PS3, PSP, Wii, X360)
  • CD Projekt Red Studio's The Witcher (PC)
  • Massive Entertainment's World in Conflict (PC, X360)

Eligibility for entry requires that the games must have been released between December 1, 2006 and November 30, 2007. The WGA also requires that the credited game writers must be or have applied to become members of the WGA's New Media Caucus, which may very well be the reason for such an unusual lineup of nominations.

As one of the most standout years in gaming history, 2007 featured some of the finest writing ever seen in a video game. A list that includes Crash of the Titans and a heavily edited localization of The Witcher but omits 2K Boston's BioShock (PC, X360) and Valve's Portal (PC, PS3, X360)—both of which were recognized for their writing in Shacknews' Game of the Year awards—seems like a list where technicality, not deliberate choice, won out in the end.

First Dead Space Shots Depict Dead, Space, Gore

Dec 03, 2007 11:02am CST tags: Electronic Arts, Dead Space, EA Redwood Shores
Electronic Arts has released the first 24 screenshots from Dead Space (PS3, X360), the upcoming alien-tastic survival horror title from EA Redwood Shores.

Said to be inspired by such cinematic sci-fi horror masterpieces as Alien and Event Horizon, Dead Space arrives in fall 2008. For more on the game, check out the past trailer and known details.

Confirmed: EA Chicago Shutting Down

Nov 06, 2007 12:06pm CST tags: Industry News: PC & Console, Electronic Arts, EA Redwood Shores
EA has confirmed to Shacknews that it is shutting down EA Chicago as part of the reorganization plan stemming from its loss of $195 million last quarter. The studio employs roughly 150 people at that location, many of which will be reassigned to other teams across the country.

Members of EA Chicago were responsible for the Fight Night series, as well as the Def Jam fighting franchise, the most recent entry of which, Def Jam: Icon (PS3, X360), was met with lukewarm reviews. The studio was known to be working on an untitled fighting game featuring Marvel Comic characters, which was planned for release in 2008.

When asked about the future of EA Chicago-handled properties, EA told Shacknews it is not yet ready to discuss its plans for those titles. A statement made by corporate communications VP Jeff Brown to Gamasutra indicates that EA Canada--the branch that handles the majority of the company's soccer, hockey, and basketball games--was tasked with the Fight Night franchise last year.

At the time of the studio's 2006 inauguration, Shacknews editor Chris Remo spoke with EA Chicago general manager Kudo Tsunoda. Tsunoda noted the studio's ambitions to become a premiere fighting game and next-gen developer. "In the long... Read more

Simpsons and Bladestorm Demos, Go! Sports Ski on PlayStation Store This Week

Oct 03, 2007 4:04pm CST tags: Simpsons, PlayStation Store, Games: Console, EA Redwood Shores
This week's PlayStation Store update marks the return of the world's greatest crimefighter, Bartman, in a demo for EA Redwood Shores' followup to The Simpson Movie, The Simpsons Game (PS2, PS3, PSP, X360, Wii, NDS). The playable demo will be joined by a demo for Omega Force's Bladestorm: The Hundred Years' War (PS3, X360), as well as Yuke's Go! Sports Ski, a full game utilizing exclusively Sixaxis controls and costing $2.99.

Though it will follow the release of the movie, The Simpsons Game isn't really based on the feature film, instead following the famous yellow family through a self-realized parody of common video game trappings. The Koei-published Bladestorm comes from Dynasty Warriors developers Omega Force, which gives a pretty good idea of what the game will be like.

Both demos and Yuke's ski title should be available for download sometime this Thursday. The demo for Bladestorm makes its debut on Xbox Live this Thursday as well, though The Simpsons Game demo has yet to be scheduled for Microsoft's platform.

The Simpsons Game Shots Depict Killer Dolphins

Sep 27, 2007 12:47pm CST tags: Konami, Simpsons, The Simpsons Game, EA Redwood Shores
EA sends along more than two dozen new screenshots of EA Redwood Shores' stylish The Simpsons Game for PlayStation 3 and Xbox 360, showcasing killer dolphins and space aliens.

Built around cooperative play, the game will also arrive on PlayStation 2, Wii, Nintendo DS, and PSP this fall. For more on what appears to be the best Simpsons game since Konami's renowned beat 'em up arcade smash, scope out our hands-on preview.

EA Offers Dead Space Details; Space Survival Horror Blasts onto PS3, 360 in Fall 2008

Sep 24, 2007 10:45am CST tags: Electronic Arts, Dead Space, EA Redwood Shores
Sam Neill Electronic Arts issued the first details of its recently revealed survival horror effort Dead Space.

Developed by EA Redwood Shores for PlayStation 3 and Xbox 360 and targeted for a fall 2008 release, the third-person game tells the tale of Isaac Clarke, a run-of-the-mill engineer sent to repair a deep space mining station. Of course, when Isaac gets there, he, as EA puts it, "awakes to a living nightmare" and finds "the ship's crew...ravaged by a vicious alien infestation."

Dead Space is said to be in part inspired by Paul W.S. Anderson's 1997 cinematic terror Event Horizon. Given EA's description today, it unfortunately appears the game will not mirror the film's use of Sam Neill (pictured left) as its main antagonist bad dude.

"This team has worked on some tremendous properties but we have always wanted to work on something that was darker and creepier," said executive producer Glen Schofield. "We are all such huge fans of the horror and sci-fi genres; we wanted to create the most terrifying game we could, and keep the player on the edge of his [or her] seat the entire time."

E3 07: Electronic Arts Media

Jul 12, 2007 12:17am CST tags: Simpsons, Electronic Arts, Games: PC & Console, Trailer, Screenshots, E3, E3 07, EA Redwood Shores
If you wanted screenshots from games like Burnout Paradise, Hellgate: London or The Simpsons Game, this is the post for you.
... Read more

EA Splits, Labels Divisions

Jun 19, 2007 2:55pm CST tags: Simpsons, Electronic Arts, Hardware (PC and console), EA Redwood Shores
Electronic Arts will be adopting a new organizational structure that will see the company's efforts and development teams categorized under four labels.

The creation of the new model is credited to EA's Sims division team, which will now operate under The Sims label. Helmed by Nancy Smith, The Sims label will encompass all of EA's Sim projects, including EA Redwood Shores' MySim (Wii, DS), Tilted Mill's SimCity Societies (PC), and Maxis' The Sims Castaway Stories (PC).

The EA Games label will be lead by Frank Gibeau and handle franchises such as Need for Speed, Medal of Honor, Spore, Battlefield, ... Read more

Late Night Consoling

  • Metroid Prime 3 date, Wii/DS schedule announced

    [wii] [ds]

    Nintendo today sent out the planned North American release schedule for Wii and Nintendo DS games during the months of July, August, and September. Most notable among the list's revelations is the announcement that Retro Studios' Metroid Prime 3 Corruption (Wii), which previously had no stated release projection since it was pushed past its initial status as a Wii launch title, will be released on August 20, 2007. Next Level Games' soccer sequel Mario Strikers Charged (Wii) is being released on July 30, 2007; the game ships this week in Europe. Kuju Entertainment's Battalion Wars 2 (Wii) is set to launch during the month of September.

    On the Wii third party front, Electronic Arts plans to release EA Redwood Shores' Tiger Woods PGA Tour 08 and EA Tiburon/EA Canada's Madden NFL 08 in August, with EA Montreal's rhythm-based Boogie (see our Boogie first look) shipping some time during the fall. Outpost Kaloki X (X360) developer Wahoo Studios will release its Space Station Tycoon in August, courtesy of Namco Bandai Games. Gearbox Studios' Brothers in Arms Double Time is slated to be released by Ubisoft in September.

    Not all third party games were included on the list. Rockstar Toronto's brutal horror game Manhunt 2 is set to ship July 10, while Capcom's puzzle-based adventure Zack & Wiki: Quest for Barbados' Treasure has a general fall release projection.

    The Nintendo DS lineup shows more heavy-hitters from third parties. In July, Electronic Arts plans to ship EA Japan's SimCity DS. Eidos will release ODenis Studio's action/strategy game Glory Days 2 (comes with optional 3D glasses! seriously!) during the same month. On August 14, Square Enix will release Brownie Brown's real-time strategy game Heroes of Mana. The strategy genre will also get entries of the turn-based variety that month when Atlus releases Image Epoch's Luminous Arc and THQ releases Team17's Worms: Open Warfare 2. Capcom will keep on plugging with Mega Man in August when it releases the three versions of its Mega Man Star Force. Arcade-style action fans will be treated to Coyote Developments' top-down shooter Operation: Vietnam, released by Majesco that same month.

    Following in September will be the next installment in Capcom's Phoenix Wright saga, Phoenix Wright: Ace Attorney Trials and Tribulations. That month, Ubisoft will release Plato's sublime guitar simulator and music creation tool, Jam Sessions.

    On the first party front, Nintendo will release Jupiter's duotone puzzle game Picross DS on July 30. Nintendo's Brain Age 2: More Training in Minutes a Day will follow on August 20. Paon's DK Jungle Climber, a followup to the studio's Game Boy Advance game DK King of Swing, will be released on September 10. Finally, Chibi-Robo: Park Patrol, Skip Ltd.'s sequel to its original Chibi-Robo on GameCube, is set for release on September 24.

    For the full provided list, including numerous other third-party Wii and Nintendo DS games, check out Nintendo's press release.

  • I would put GTA4 in what I call a "lockbox"

    [ps3] [xbox360]

    Rockstar Games has announced plans for a special edition set of Rockstar North's immensely anticipated Grand Theft Auto IV (PS3, X360). Grand Theft Auto IV Special Edition will ship not in a DVD case but in a metal safety deposit box, and will include the game as well as an art book, a partial soundtrack, a Rockstar-branded duffel bag, and a Rockstar-branded keychain on which one may keep the keys to the lockbox.

    Grand Theft Auto IV Special Edition will ship alongside the standard games for PlayStation 3 and Xbox 360 on October 16 in North America and October 19 in Europe. It will be priced at $89.99 in the US.

  • Riddick to be reprised for current gen

    [ps3] [xbox360]

    Last week, UK trade publication MCV reported that Starbreeze's highly-revewed movie-licensed game The Chronicles of Riddick: Escape from Butcher Bay (Xbox, PC) would be heading to PlayStation 3 and Xbox 360. The news was soon confirmed by Starbreeze, which stated that the game would be entitled Chronicles of Riddick: Assault on Dark Athena and released later in 2007.

    Further details were revealed by Pete Wanat, executive producer at publisher Vivendi Games, this weekend on SpikeTV's television program GameHead. Though Assault on Dark Athena is a remake of Escape from Butcher Bay, it will feature new content in addition to its boosted visuals, giving players story extending beyond the events of the source game.

    Starbreeze is currently also working on the comic-adapted action game The Darkness for PlayStation 3 and Xbox 360.

    Shacknews has contacted Vivendi Games with further inquiries.

  • Police, Extreme, Poison to become Guitar Heroes

    [ps2]

    Following up on its initial announcement and seven-track reveal of Harmonix's Guitar Hero: Rocks the 80s (PS2), publisher Activision today revealed seven new tracks that will be featured in the slightly renamed Guitar Hero Encore: Rocks the 80s. All seven tracks are listed as having been "made famous by" their respective performance artists, suggesting that they are cover tracks rather than original recordings.

    The newly announced tracks are The Police's "Synchronicity II," Skid Row's "18 and Life," Billy Squier's "Lonely is the Night," Eddie Money's "Shaken," Faster Pussycat's "Bathroom Wall," Extreme's "Play With Me" (best known from the climax of Bill & Ted's Excellent Adventure), and Poison's "Nothing But a Good Time."

    In unrelated news, Dan Connors, CEO of Sam & Max episodic series developer Telltale Games, once stated during a Shacknews interview, "Heavy metal died because Poison didn't listen to its fans," while speaking on the necessities of developers listening to their core audiences.

    Guitar Hero Encore: Rocks the 80s is set to ship for PlayStation 2 this summer.

  • Rush 'n Attack, Xevious head to XBLA

    [xbox360]

    In another dual-release week, Konami's action platformer Rush'n Attack and Namco's Galaga-based top-down shooter Xevious will be this week's Xbox Live Arcade Wednesdays games. Rush'n Attack will include both local and online cooperative and versus play as well as the option to play with updated graphics. Both games will feature online leaderboards and a total of 200 available Gamerscore points. According to Microsoft, Xbox Live Arcade's Xevious is the first 100% arcade-perfect port of Xevious.

    Rush'n Attack and Xevious will be available via the Xbox Live Marketplace this Wednesday, May 23 for 400 Microsoft Points ($5) each.

  • Virtual Console sees Kong, Rage, Lazers

    [wii]

    This week's spate of three Virtual Console games exhibits a higher average name recognition than most, with Donkey Kong Country 2, Streets of Rage 2, and Blazing Lazers all making their way to the Wii's download service.

    Rare's sidescroller sequel Donkey Country 2: Diddy Kong's Quest (Super NES, 1-2 players), first released in 1995, is available for the standard Super NES price of 800 Wii Points ($8). Sega-AM2 and Ancient's well-loved brawler Streets of Rage 2 (Genesis, 1-2 players), first released in 1993, goes for 800 Wii Points ($8). Finally, Compile's classic shoot-em-up Blazing Lazers (TurboGrafx-16, 1 player), is priced at 600 Wii Points ($6).

    As usual, check back tomorrow for the Shack's reviews on all three new Virtual Console games.

Misc. Media/Previews

PS2/PS3

Movies: John Woo Presents Stranglehold PlayStation 3 Collector's Edition trailer.

Xbox/X360

Screenshots: Xevious (X360). Rush'n Attack (X360). Ace Combat 6: Fires of Liberation (X360).

Movies: Call of Duty 3 Bravo Map Pack (X360) trailer.

GCN/Wii

Screenshots: Zack & Wiki: Quest for Barbados' Treasure (Wii) (formerly titled Project Treasure Island Z).

Multi

Screenshots: Dragon Ball Z: Budokai Tenkaichi 3 (PS2, Wii).

Screenshots: Dragon Ball Z: Budokai Tenkaichi 3 (PS2, Wii) character artwork.

Movies: Harry Potter and the Order of the Phoenix (PS3, Wii, also PS2, X360, NDS, PSP, PC) trailers. The Darkness (PS3, X360) demon arm movie. Need for Speed: Pro Street (rumored title) teaser trailer.

Console Game Of The Evening [Submit Yours!]

The Legend of Zelda: The Minish Cap for the Game Boy Advance. "Classic Zelda action in a modern package. Awesome! Do you have a matching kinstone?" (submitted by shesmovedon)

Shack Preview: The Simpsons Game

  May 11, 2007 4:34pm CST tags: Simpsons, Electronic Arts, Games: PC, EA Redwood Shores
During an Electronic Arts event this week, I was able to see a few levels from EA Redwood Shores' upcoming The Simpsons Game (working title), headed to PlayStation 2, PlayStation 3, Xbox 360, Wii, Nintendo DS, and PSP this fall. Check out my impressions.
Finally, I was given a brief demonstration of a Marge-themed level, in which the Simpsons matriarch takes the citizens of Springfield on a crusade to stop distribution of the controversial violent video game Grand Theft Scratchy: Blood Island. Using a megaphone, she is able to exhort her angry mob to tear down game advertisements and march on the local SequelStop retail store that is carrying the title. Along the way she and her posse must subdue crazed kids who have been pushed to violence by the game.