The bots understand and use our skeletal animation system and are proficient with 2-3 guns at the moment. We expect near full weapon proficiency before Xmas.
You can start a match, select how many bots you want to play against, tweak their settings and have a blast. We've setup games with nothing but bots and watched them fight it out and watched the score distributions.
We were initially a little concerned that getting the bots to UT's level would be difficult, especially with our animation system, but it was surprisingly easy. Jess got them in and online in about 2 weeks. The hard work is done, and now it's just polish issues like teaching them new guns, inventory items, and game types as we go along.
Bots were also a major concern of ours because a lot of fps games have been shipping without them (even Unreal engine based games), and we see bots as significant for the future of multiplayer gaming. We are firmly committed to delivering both a strong multi player experience, as well as single player. Full bot support is a step in that direction.
In my opinion Dukes greatest gift to the world is his big mouth ;-) Gags like "Hail to the King, Baby" or "Your face, your ass...whatÂs the difference?" influenced millions of players. Will these classics be part of DNF again and will there be more cool gags?
Scott Miller: We believe that humor, gags and one-liners are a significant part of DukeÂs appeal, so you will definitely see this continued in DNF. For example, Duke shoots alien with rocket launcher, splashing its guts across the wall. Quips Duke, ÂOops, I did it again.ÂWhich current 3D-shooter could be most possibly comparable with DNF as far as the feeling is concerned.
Scott Miller: ThatÂs a very good question. ThereÂs absolutely no FPS game that comes close to the experience DNF will deliver. Nothing out right now even comes close.
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[snip] I'm hoping for a good reaction for our DNF and Max Payne videos, plus Max will have backroom demos going on and those are always fun to sit in on to see the press' reaction. Also, for Max, it'll be a great way to get a reading on what people think of this nearly finished game while there's still a little of bit of time for some tweaking.
The DNF and Max videos will be available on the Internet May 17th, the first day of the E3 show, so for those fans not at the show, we didn't want to leave you out of the fun. Also, CNN requested and received a copy of both videos, so they might appear (in part) on TV, too. (CNN usually has decent coverage of E3.)
This will be the first ever footage of Duke4 since the switch to the Unreal technology and first anything seen of the game since the batch of screenshots were released so long ago.
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