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From Tristram to Torchlight: An Interview with Composer Matt Uelmen

Oct 24, 2009 2:12pm CST tags: Torchlight, Diablo, Diablo II, World of Warcraft: The Burning Crusade
There's something magical about that aggressive opening chord of Diablo. It's probably fair to say that no sound was more burned into the minds of late-90s PC gamers than those first few gothic guitar strums.

That music is evocative of late-night looting and hushed duping; of our old friends The Butcher, and his pal King Leoric; of Fallen Ones, and Godly Plates of the Whale, and a peg-legged jerk named Wirt.

Left, the guitar that played Diablo. Right, the game that started it all.
But it's also evocative of an entire era, of a time when games were exceeding our expectations in leaps and bounds. A time when the art form was just becoming capable of wonders like online multiplayer and CD-quality sound, but still felt personal, hand-crafted, intimate.

Matt Uelmen is a product of that era. Rather than attempting to mimic a marketable Hollywood ideal, his music is trademarked by live recordings and eclectic instrumentation. He's a humble, multi-talented guy, who can both conjure sound effects out of thin digital air and compose symphonic scores by hand.

I originally set out to run a tribute to the Diablo soundtracks in 2007... Read more