The official Counter-Strike Bot will be released for Counter-Strike: Source on Monday (January 17th). The Bot features enhanced abilities and will be available for all owners of Counter-Strike: Source. Also included in Monday's release is an updated version de_tides, rebuilt by Turtlerock Studios. For more information or to purchase your copy of Counter-Strike: Source, please visit www.steampowered.com.
We're working on porting some more of the classic maps right now, currently de_prodigy is in the works. We'll be releasing this as quickly as they are completed.We're also working on one original map, which will begin internal playtesting this week. This still means we have a fair amount of work to do on it.
We're also working on two updated player models.
Most of this is scheduled to be released in the December timeframe.
- DE_Dust fly-through movie.
- DE_Dust Gameplay Movie #1.
- DE_Dust Gameplay Movie #2.
- Screenshots.
Counter-Strike: Source Beta Pre-Loading to Cyber Cafes
Pre-loading of the Counter-Strike: Source Beta to cyber cafes begins today. On Wednesday, this first phase of the beta will open and the game will be playable at all cyber cafes that subscribe to the Valve Cyber Cafe Program. Later this month, the beta will be extended to owners of Counter-Strike(tm): Condition Zero(tm) and ATI Fulfillment Coupon holders.
This beta serves as a compatibility test of the Source engine as we near completion of development on Half-Life 2 and Counter-Strike: Source. During this limited-time beta, issues can be reported using the in-game bug-reporting tool. In addition any crashes will automatically generate a report back to Valve's bug database. We thank everyone for their participation, and we hope Half-Life 2 and Counter-Strike: Source live up to your expectations.
CS-Nation: What changes have been made to the maps ported to CS: Source?There is a hands-on preview of CS: Source on CSNation as well.
Jess Cliffe of Valve Software: The texture resolution for maps has quadrupled. We can now also add a 3D skybox so maps can look as though they span miles. This serves to make levels less like an arena and more like a realistic location. In addition, designers have the flexibility to specify whether a prop is static, physics, or client side debris. We can also take advantage of features such as normal mapping and specularity in order to give textures extra depth and reflectivity.
The beta will first be open to subscribers of the Valve Cybercafe Program, and then extended to owners of Counter-Strike: Condition Zero. The next installment of the world's number 1 online action game, Counter-Strike: Source blends CS's intense teamplay with the advanced technology of Valve's Source engine. For more information, please visit www.steampowered.com.
- Half-Life 2 multiplayer is Counter-Strike on the Source engine and will be available at the same time as when Half-Life 2 ships. Counter-Strike gameplay doesn't seem to have changed much, if at all. Graphics of course, are much improved.We have also gotten some footage of Counter-Strike running on the Source engine that will be available on FileShack later this evening.
- Half-Life 1 is also ported over to the Source engine and will be available at the same time as when Half-Life 2 ships.
- During the presentation, Gabe Newell reiterated that Half-Life 2 is shipping this summer, although no specific date was given.
- Team Fortress 2 was not mentioned at all.
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