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Company of Heroes Diary

Aug 15, 2006 8:28pm CST tags: Company of Heroes
The fifth Company of Heroes development diary can be found at GameSpot. Designer Quinn Duffy talks about the creation of the resource and territory systems in this installment.

Company of Heroes Previews

Aug 09, 2006 6:54am CST tags: Company of Heroes
TotalVideoGames and IGN are two of the latest sites with Company of Heroes previews, checking out Relic's new WW2 strategy game. Both have singleplayer impressions.

Company of Heroes Preview

Aug 08, 2006 9:23pm CST tags: Company of Heroes
There's a Company of Heroes preview on GameSpot, offering singleplayer impressions. Includes new media from Relic's WW2 strategy game.

Company of Heroes Preview

Aug 03, 2006 5:36am CST tags: Company of Heroes
Jolt has the latest Company of Heroes preview, offering their impressions of the recent press demonstration. Relic's WW2 strategy game is due out next month.

Company of Heroes Preview

Aug 02, 2006 6:17am CST tags: Company of Heroes
Pro-G has a new Company of Heroes preview posted, going hands-on with Relic's upcoming WW2 strategy game.

Company of Heroes Q&A

Aug 01, 2006 5:51am CST tags: Company of Heroes
Also on TotalVideoGames is this Company of Heroes Q&A with THQ producer Sean Dunn. Topics include the RTS genre, key features for the game, the storyline, game engine, and multiplayer plans.

Company of Heroes Diary

Jul 28, 2006 6:44pm CST tags: Company of Heroes
New at GameSpot this evening is the fourth Company of Heroes development diary. The brief installment has designer Blaine Smith writing about the German weapons.

Company of Heroes Unit Feature

Jul 07, 2006 4:19am CST tags: Company of Heroes
The latest Company of Heroes unit feature is up at IGN, taking a look at the Allied Armor. Includes new media from the game.

Company of Heroes Diary

Jun 30, 2006 8:01am CST tags: Company of Heroes
Also on GameSpot is the third Company of Heroes development diary. Designer Blake Gilroy writes about some of the weapons you'll use in this WW2 strategy game.

Company of Heroes Movie

Jun 12, 2006 6:41pm CST tags: Company of Heroes
A new Company of Heroes movie is now available on FileShack, showing another minute and a half of footage from this WW2 strategy game.

Company of Heroes Preview

Jun 09, 2006 11:37am CST tags: Company of Heroes
IGN's latest Company of Heroes article offers a description of the troops available to the Allies. There's also a new gameplay video.

Company of Heroes Movie

May 26, 2006 10:42am CST tags: Company of Heroes
You can now grab a new Company of Heroes movie from FileShack, showing two minutes of "environmental strategy" related footage.

Company of Heroes Diary

May 25, 2006 9:43pm CST tags: Company of Heroes
GameSpot has been updated with the second Company of Heroes development diary. In this installment the Relic stuff talks about using cover and how that cover can be taken away.

Company of Heroes Q&A

Dec 12, 2005 4:31pm CST tags: Company of Heroes
GameSpot's Q&A on Company of Heroes is up, asking Relic producer John Johnson about this WW2 strategy game. Questions are about the progress since E3, the game's resource system, playable sides, the singleplayer campaign, game locations and multiplayer.

Company of Heroes Preview

May 13, 2005 6:24pm CST tags: Company of Heroes
New on GameSpot today is a preview of Company of Heroes, the new World War 2 strategy game from Relic. The article offers impressions, several screenshots, and there's a developer video interview as well.
Among other things, the game models small-scale tactical encounters on the ground between individual soldiers, jeeps, and tanks, as well as aerial runs from bombers overhead. And everything is rendered with remarkable detail. We took a close-up look at an individual American soldier, whose shiny helmet and rumpled uniform got convincingly muddied with use. All infantry units in the game will move using a skeletal animation that is context-sensitive; that is, depending on where your soldiers are, they'll automatically move differently. We watched the soldier adopt several different stances, including a standard forward march, a dashing forced march, a cautious advance in which he continuously looked from side to side, and, finally, a dive to a prone position, from which the soldier sidled forward on his belly.

Company Of Heroes Announced

Apr 25, 2005 10:23am CST tags: Company of Heroes, Relic Entertainment
Following last's weeks story from Relicnews, THQ & Relic Entertainment today officially announced the new real-time strategy game Company of Heroes. The WW2 game is scheduled for release next year and will be shown at this year's Electronic Entertainment Expo.
Company of Heroes is built on Relic's next-generation Essence Engine and also utilizes the Havok Physics engine, delivering cinematic visual detail in a world completely driven by realistic physics. Gamers will experience the journey of the brave men of Able Company in a deep single-player campaign that begins with the invasion of Normandy through their fight across Europe, all set against the most dynamic battlefield ever seen in a game. Company of Heroes' completely destructable environment means no two battles ever play out in the same way. Advanced squad AI delivers startling new realism and responsiveness, bringing soldiers to life as they interact with the environment and execute advanced squad tactics to eliminate the opposition forces.
A website will launch at http://www.companyofheroesgame.com/" rel="nofollow" target="_blank" class="external shortly. Update: the first few screenshots are now available.