Borderlands Interview: Gearbox's 'Games Are Fun' Epiphany and Why It's Already Thinking DLC
Neumann, whose job title today is "a guy who can get you things," is talking about the radical change that the studio's shooter-RPG Borderlands recently underwent, shifting from a gritty realistic aesthetic to something a bit more... stylized.
It was a risky move, especially considering that the game is nearing completion--it's hitting PC, PlayStation 3 and Xbox 360 in October--and this is the first time that Gearbox has demonstrated the new art style, in real time, to most of the gaming media.
And though the game's not out until October, it needs to be completed much sooner than that due to the need for testing. "You can subtract two and a half to three months for certification time," he says. "Subtract three months off of October... Read more
