The Battlefield Vietnam website notes that updated mod tools will be available soon.NEW CONTENT AND FEATURES
3 new maps in Patch 1.2:
-- Operation Cedar Falls is a new map that introduces tunnels to BFV. Minimap changes when inside tunnels, and teammate icons only appear if they are on the minimap the player is currently viewing (ie above ground or tunnels). Tunnel flags appear in the minimap as vertical flags, differentiating them from the regular horizontal flag.
-- Saigon 1968. Based during the Tet Offensive, the NVA have tunneled into the Saigon Sewer system in an effort to overtake the Presidential Palace.
-- Fall of Saigon. It's spring 1975, and the NVA are moving quickly to attack Saigon as the USA is finishing the final evacuations from Vietnam.
8 vehicles are new in Patch 1.2:
-- The A1 Skyraider in 2 versions; one for anti-infantry (MGs and napalm), and the other for anti-vehicle attacks (bombs and missiles).
-- The Ontos is a new USA tank that can fire 1 round from it's 6 cannon sequentially, or it can empty all 6 at once.
-- The BRDM Malyutka Complex is an NVA amphibious vehicle that fires wire-guided missiles. Once fired, the player camera is attached to the missile. The control is similar to an airplane. Right-clicking will detonate the missile.
-- Quad 0.50 MG is a static machine gun emplacement with 4 powerful cannons. A 360 degree rotation and a thick bullet shield make it a great option for clearing the skies of enemy targets.
-- T-72 is a heavy NVA tank. The driver fires tank shells with primary fire, and shoots a machine gun as secondary fire. The gunner fires the canopy machine gun with primary fire, and shoots out smoke grenades with secondary fire.
-- AC-47 Gunship. Heavy transport/gunship with coaxial chain guns out the left side. The pilot can drop bombs with primary fire.
-- M35A1 Nancy. A flatbed truck with a Quad 0.50 MG mounted in the back, an M60 facing to the front, and a couple armed passengers for good measure.
-- BM21 Troop Transport. A BM21 truck with armed passenger positions filling the back.
The WW2 mod is a partial conversion of the original Battlefield 1942 to the updated engine of Battlefield Vietnam. The most popular maps of the Pacific Theater have been transferred to the new engine. This theater comes to life like never before using the overgrowth and undergrowth that made BFV such a hit. All of the characters, weapons, and vehicles have also been redone to make use of the advanced BFV rendering engine. The original BF1942 content married to the gameplay tweaks introduced in BFV combine to create a whole new Battlefield experience.
**Maps and Vehicles**A new Windows dedicated server is available as well.
-Defense of Con Thien is a head to head battle across the DMZ separating North and South Vietnam.
Defense of Con Thien features 3 new vehicles:
-OH-6 Loach is a scout helicopter used by the USMarines. It's fast and agile, armed with chain guns and can be used to spot for artillery strikes.
-Ka-25 'Hormone' is an attack helicopter used by the NVA. It carries chain guns and heat seeking missiles, and also benefits from the addition of radar in the nose.
-Stationary M60 emplacements with infinite ammo.
Have you ever wondered what Wake Island or Iwo Jima would look and play like with real tropical foliage? Do you love Battlefield Vietnam but you want to be able to relive the classics without having to dig up your 1942 disks? The WWII Mod includes the classic Wake Island, Invasion of the Philippines and Iwo Jima maps rebuilt to take advantage of all of the new features of the Vietnam rendering engine (normal mapping, undergrowth, overgrowth, etc.), as well as the gameplay tweaks that came with BFV. (capture timer, 3D Map, use of kit weapons from passenger seats, vehicle radios, etc.)This mod will also include a new flamethrower weapon for Axis and Allied teams, and all Pacific Theatre weapons have been re-animated as well. The community update also mentions that the 1.1 patch for BFVietnam is close to being released.
-Sort by Ping fixed in Server Browser.In related news these is a community update on the official website which already has info on the next patch (which will have a new map with two new choppers).
-Scrollbar fixed in Server Browser.
-Player number now displays properly if more than 10000 players.
-Soldier prediction fixed to remove jerky movements when walking/jumping.
-M60 removed from the LAW kit and replaced with M14.
-M60 and RPD min/max bullet deviation increased when standing/moving.
-M60 and RPD max bullet deviation decreased slightly when prone.
-Rate of fire and velocity of M60/RPD adjusted.
-Player movement speeds on Heavy Assault kits reduced slightly.
-Network overhead of vehicle engines and airlifting significantly reduced.
-Added minimap warning icon when enemies are within capture radius of an opposing team flag.
-The Dedicated Server option in the Multiplayer -> Create Game menu has been removed to fix potential issues with Punkbuster. Non dedicated Internet servers started from this menu will no longer use Punkbuster. As a result of these changes, Punkbuster can only be enabled when using the Standalone Dedicated Server. The required exe's have been included in the client 1.01 patch.
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