- Helicopter now carry 8 missiles rather than 14Thanks Sgt_Boomstick.
- Hit points on all air vehicles has been reduced
- AA missile lock has been improved
- Support kits have had their primary weapons adjusted for accuracy
- Sniper kits have had their primary weapons adjusted for accuracy
- Anti-Tank kits have had their primary weapons adjusted for accuracy
- Players can no longer jump and shoot at the same time
- "Prone Spamming" is now fixed
- "Sprint exploit" is now fixed
- Reload while sprinting has been enabled
- Chinese and MEC APCs can now shoot through penetrable materials
- Medic defibrillator paddles have been adjusted. They now reload while not in use.
BUG FIXES
- Fixed a crash when users switch weapons using the mouse wheel while piloting a bomber (SU-34, F-15 and J10) in core BF2 maps.
- Removed the Grappling Hook and the Zip Line from kits from "The Iron Gator" map.
- Fixed single player loading screens to match map selection image.
- Fixed an issue in the menus so that users can click on BF2:SF ribbons to view the descriptions.
- Fixed an issue in the Browser so that BF2:SF servers are now represented with a green "2" icon.
- Global improvement of collision detection on the Grappling Hook and the Zip Line.
- Fixed damage state artillery icon on the 3d map when an artillery is destroyed.
Updated Windows and Linux dedicated server files are available as well.
- There is a new tab in the MULTIPLAYER menu that holds a list of the last 20 internet servers you have connected to, plus a list of servers you have selected as favorites.
- Nickname Prefix You can add a 6-character prefix (such as a clan tag) to your account nickname which will be displayed in-game next to your nametag in the score menu, in game messages, and above your player in the game world.
- Improvements to in-game HUD / Map
* The names of players in your vehicle are displayed in the HUD when someone enters the vehicle or switches positions.
* There is a new element in vehicle HUDs that displays the reload time for countermeasures (smoke and flares).
* Flags for each team are now displayed below their ticket count on the minimap to make it easier to tell what team you are assigned to.
GAMEPLAY CHANGES
- Many criteria for ranks and awards have changed. If you are immediately eligible for a new promotion, unlock, badge, award, or ribbon, it will
be awarded the next time you receive points on a ranked server.
- Only 1 player in a vehicle will get credit for or speed up capturing a flag at a CP. The other passengers must exit the vehicle to increase the speed of capture or receive capture score.
- The commander's supply drop now has an icon on the minimap and a 3D
- The wrench repair rate on helicopters has been decreased.
- You now receive 1 support point for destroying an enemy commander's artillery, UAV or Radar station.
- If you have received a point for healing, repairing, or resupplying a teammate, you will not receive another point from them for the same
action for a set period of time.
Wake Island 2007
That's right, the 1.03 update bundles the first Official map release from EA and DICE. In this case the map is a modern-era update of one of the most popular maps from Battlefield 1942 -- Wake Island.
New Features
Fixes
- Server Favorites and History
- Nickname Prefix - Add and change your clan tag to your account name at will.
- Supply Drop Icons - Supply drops now appear on the main map and within the 3D Map.
- Points for Destroying Command Objects
- Server Reserved Slots - Server Operators can now set aside slots for their admins to join a full server at any time
- Vehicle Passengers - the names of players in a vehicle with you are now displayed when you enter or change seats
- Countermeasures - a reload bar has been added for vehicle countermeasures.
Tweaks
- Point Farming changes - DICE has implemented functionality that makes it significantly harder to point farm on Ranked Servers
- Mod Support - Mods now work properly with the Dedicated Server!
- Map tweaks - Spawn menu map and Commander maps now scale based on the size of the level
- Commander scoring - No more TKs from Artillery
- Vehicle tweaks - No more accidental kills from bumping a friend with your tank
- Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team switch
- Anti-Air Missiles - These are now much more effective against fast-movers
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