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Auto Assault Q&A

Feb 02, 2005 3:47pm CST tags: MMO, Auto Assault
F13.net has a new Auto Assault Q&A, asking Scott Brown about this vehicular MMORPG. Questions are about combat, PvP incentives, player activities, instancing, destructable environments, and a few other topics.

Auto Assault Q&A

Jan 28, 2005 9:08am CST tags: Auto Assault
Auto Assault Warcry has the latest Auto Assault Q&A. Project lead Scott Brown is asked to describe the game, the clan system, crafting, death, making sure the casual player enjoys the game, grinding, and beta testing.

Auto Assault Q&A

Jan 21, 2005 9:40am CST tags: MMO, Auto Assault
The Gamers Temple has posted their own Auto Assault Q&A, asking NetDevil's Scott Brown more about this vehicular based MMORPG. Meanwhile a new recon update on the official site shows another location you can visit in the game.

Auto Assault Q&A

Jan 20, 2005 7:11pm CST tags: MMO, Auto Assault
There's an Auto Assault Q&A on GameSpot this afternoon, asking project leader Scott Brown about NetDevil's vehicular action MMORPG. Nine new screenshots are included.

Auto Assault Q&A

Dec 30, 2004 11:27am CST tags: MMO, Auto Assault
FileFront has a new Auto Assault Q&A posted, asking project leader Scott Brown about this vehicular action MMORPG. Brown is asked about the storyline, methods of exploration, mission types, leveling up, weapons and the hazard mode among other things.

Auto Assault Q&A

Dec 18, 2004 12:16pm CST tags: MMO, Auto Assault
RPG Vault has a new Auto Assault Q&A posted. NetDevil's Scott Brown answers the questions about this vehicular MMORPG. New screenshots and images are included as well.

Auto Assault Q&A

Dec 08, 2004 9:42am CST tags: MMO, Auto Assault
Massively Multiplayer Hell has a Q&A with Scott Brown posted, asking the Auto Assault project lead about this vehicular based MMORPG. There are questions about the game's use of the Havok physics engine, instanced missions, fighting AI, walking around on foot, vehicle customization and player death.

Auto Assault Q&A

Nov 19, 2004 6:36am CST tags: Auto Assault
GameSpy has an Auto Assault Q&A posted, asking project lead Scott Brown about this vehicular based massively multiplayer game. Questions are about the game's backstory, game technology, the three sides, the player stats, car variety and customization, clan support and crafting.

Auto Assault Preview

Oct 22, 2004 9:24am CST tags: MMO, NCSoft, Auto Assault
Over at IGN you can find a new preview of Auto Assault, the vehicular based MMORPG in development at NetDevil for NCSoft. The preview includes various quotes from NetDevil president Scott Brown about the game.

Auto Assault Q&A

Aug 12, 2004 9:08am CST tags: Auto Assault
GameZone has posted an Auto Assault Q&A, asking the NetDevil team about this vehicular based massively-multiplayer action game. There are questions about character customization, leveling, death penalties, clan elements and PvP combat.

Auto Assault Q&A

Jul 23, 2004 11:25am CST tags: MMO, NCSoft, Auto Assault
There's an Auto Assault Q&A on FileFront. Unnamed people at NCSoft and NetDevil answer questions about this vehicular based sci-fi MMORPG.

Auto Assault Q&A

Jul 01, 2004 9:34pm CST tags: Auto Assault
Gaming Nexus has posted an Auto Assault Q&A, asking NetDevil's Ryan Seabury about this massively multiplayer vehicle based action game. Questions are about lessons learned from Jumpgate, the reason for doing this game, the game's premise, disabling vehicles, player vs player combat, physics and more.

Auto Assault Q&A

Jun 08, 2004 10:44am CST tags: MMO, Auto Assault
There's an Auto Assault Q&A on Game Bunny, asking NetDevil's Ryan Seabury about this vehicular based action MMORPG. Questions are about the game's showing at E3, the failure of Motor City Online, player skills, crafting, car emotes and a few other things.