I recently got a chance to check out a preview of NetDevil's Auto Assault given by NetDevil president Scott Brown, as well as sign onto the game's beta for a look at some low level content.
Here are my thoughts.
My first look at Auto Assault, a vehicular combat MMO, was during E3 2005. At the time, I reflected on the explosive growth of the massively multiplayer genre and wondered how much longer it could continue. World of Warcraft had recently surpassed one million subscribers, a noteworthy sum for the genre to be sure. Ten months later, that growth certainly hasn't slowed. World of Warcraft has just reached six million subscribers, there are current and upcoming film tie-in MMOs, and worldwide publishers such as NCsoft survive entirely on the business of MMOs.