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21 chatty comments by "@gamedreamer"
- Posted Jun 08, 2011 2:24pm PDT Great news!
- Posted Jun 06, 2011 5:22am PDT One of the reasons at first was that the Source engine didn't have any dynamic lighting options whatsoever.
- Posted Jun 05, 2011 10:26pm PDT It's come a long way since Alpha, that's for sure. The Spark Editor and tools are really fun to play around with as well.
- Posted Jun 05, 2011 7:59pm PDT Awesome, I'll have to join you guys one of these nights then.
- Posted Jun 05, 2011 7:44pm PDT inFamous, Castlevania: Lords of Shadow, L.A. Noire, Heavy Rain (third playthrough), Amnesia: The Dark Descent, Killzone 3
- Posted Jun 05, 2011 7:37pm PDT "Stay a while, and listen." - Cain
- Posted Jun 05, 2011 7:30pm PDT It seems to me like this game could really benefit from motion scan facial animation tech similar to LA Noire.
- Posted Jun 05, 2011 7:26pm PDT Metro 2033 uses player choices very differently from most other games that do. I didn't even know my choices had consequences until I found out...
- Posted Jun 05, 2011 7:20pm PDT That's no way to go about thinking of yourself. Say it with me: positive attitude! It's a unique, attractive beauty mark. With herpes.
- Posted Jun 05, 2011 7:13pm PDT Oh ffs.
- Posted Jun 05, 2011 7:11pm PDT Why won't it let me sign up for Mercury? How do I shot web?
- Posted Jun 05, 2011 7:07pm PDT Way to go and ruin it, g0nk. :-p Wait, it was doomed from the start.
- Posted Jun 05, 2011 6:44pm PDT Worth a shot, last time there was some confusion because it was right in the middle of the new site transfer, etc.
- Posted Jun 05, 2011 6:20pm PDT Now my tongue is stuck to it. The inside of the freezer door, I mean. Couldn't resist.
- Posted Jun 05, 2011 6:19pm PDT Agreed. But hey, you know, like, man. It's like... you know? Man?