Latest: /// FAKK2 Postmortem

On FAKK2 Patch

Aug 15, 2000 5:25am CST tags: FAKK2
As reflected in some of the comments last night, the recently released 1.01 patch for FAKK2 hasn't resolved problems for anyone. Since Ritual is having problems recreating these problems on their own machines, Ritual programmer Mark Dochtermann sent along the following

We released a patch for Heavy Metal FAKK 2 tonight and honestly thought we had fixed the vast majority of remaining issues with the product, apparently we were wrong. The truth is since we shipped the product 2 weeks ago we have been unable to reproduce the crash bug that everyone seems to experience. We have access to over 30 different machines (at the office and at home) running 98, 2k, and NT, running A3D, EAX and software and we have not gotten one machine to reliably crash time and again. Often when we did find a machine that did crash, we were able to cure it by upgrading to the latest sound or video driver or it miraculously cured itself after minimal cajoling. I am writing this, to ask if there is anyone in the DFW area that is experiencing this problem and would like to help us solve it, please contact me directly at markd@ritual.com. Ritual Entertainment is dedicated to shipping products that are bug free, and we thought Heavy Metal FAKK 2 was bug free. I ask that people have a bit more patience with us so that we can do the right thing by our customers. We shipped a product that had no known major issues at launch time (according to our testing), the fact that it has exhibited these problems in wide release is very distressing to me and the rest of the FAKK 2 team.

        

Related Stories

  • Heavy Metal FAKK 2 Post Mortem

    40 Comments | Oct 04, 2006 4:31pm CST

    Ritual Entertainment's community site Ritualistic has been updated with a Heavy Metal FAKK 2 post mortem, looking back at the development of this six ...

  • F.E.A.R. Diary

    1 Comment | Sep 16, 2005 6:49pm CST

    With the game now gold, GameSpot is starting a F.E.A.R. development diary series. In this first installment the game's AI is covered. A few new screen...

  • New FAKK2 Map

    1 Comment | Apr 17, 2004 9:35am CST

    Thearrel McKinney from Ritual let us know he's released another FAKK2 map which will be part of his upcoming unofficial addon "Between Heaven and Hell...

  • Unofficial FAKK2 Addon

    1 Comment | Mar 10, 2004 10:02am CST

    Ritual Entertainment designer Kiltron let us know that he is soon releasing "Between Heaven and Hell", an addon for the third person action game Heavy...

  • FAKK2 CTF Released

    9 Comments | Aug 19, 2001 9:42am CST

    It seems that the FAKK2 CTF project has come to a stand still due to lack of proper multiplayer support. The mod team has decided to release what th...

  • FAKK2 MP Beta

    5 Comments | May 13, 2001 8:45am CST

    A new beta version of the unsupported FAKK2 multiplayer patch has been released. This 0.3 version has a new interface, new installer and a "new bunch ...

  • Levelord XGR Radio Interview

    13 Comments | May 01, 2001 6:38pm CST

    There will be a Levelord broadcast interview on XGR this evening around the same time as ER (6pm pst). I havent contacted the XGR guys about this bu...

  • New FAKK2 MP Beta

    1 Comment | Apr 09, 2001 11:43am CST

    A new version of the FAKK2 multiplayer beta patch was released on Saturday, with some more fixes such as a more functional say function. This is still...

  • FAKK2 MP Patch

    1 Comment | Apr 03, 2001 9:42am CST

    These guys went all out on the website! Yow! Check out this beta FAKK2 multiplayer patch (Thanks Blues)for those of you wishing to try a little death...

  • FAKK Editing Part 4

    14 Comments | Feb 03, 2001 8:49am CST

    Machinima continues their series of FAKK2 editing tutorials with part 4 of showing you how to make movies in this game....