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More Carmack On Doom

Aug 06, 2000 4:58pm CST tags: John Carmack, DOOM 3
Slashdot carried a story early this morning with a link to my summary of stuff about the new Doom that was revealed at the recent QuakeCon talk. Well The Carmack posted a response to some of the questions. It's pretty lengthy but here is how he sums it up:

> In the same interview he said, that he doesn't like integrated editors, and will never do so.

That was a significant change in my stance over the last year. Did I actually say "never"? You can just take the short answer of "I was wrong", but here is the longer argument (I went over this some in the talk): [snip]I do think there are real benefits to the user community from having the tools with the game -- my earlier objection were always based not wanting to give up any possible advantages that we could have as developers. The advantages are going to be especially strong for the linux and mac platforms: the entire tool chain will be available from day one on every platform the game runs on.

John Carmack

        

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