Morning Discussion

I kicked my Christmas festivities off last night with a double-bill of Trading Places and Scrooged at the cinema. It is now Christmas. I am overflowing with mirth, merriment and good will towards all men, except those I'm not too fond of. Ho ho ho!

Having posted a contemptible Bulletstorm trailer at work earlier in the day, filled with senseless flips and motherflippers, I was delighted by the restrained swearing in Trading Places. If you artlessly drool non-stop obscenities, like Bulletstorm seems to, it can quickly become tiresome. This is deeply unfortunate as swearing is excellent.

No, Trading Places held back, even stopping itself mid-cuss, until the time was just right. It's this restraint which makes, for example, this simple two-word obscenity--not be watched at work or in polite company--absolutely fantastic. You have to see it context, though. Which you should, because Trading Places is still delightful.

Conkers to Bulletstorm.

From The Chatty
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    December 21, 2010 5:00 AM

    [deleted]

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      December 21, 2010 5:00 AM

      [deleted]

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      December 21, 2010 5:00 AM

      [deleted]

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      December 21, 2010 5:02 AM

      Woohoo... pirst fost.... :D

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      December 21, 2010 5:21 AM

      Repost from yesterday: here's some stats on logins over the last 2 weeks on the two servers, ignoring those who haven't logged in more than 5 times:

      MercFox1:
      MamiyaOtaru: 61
      ramasule: 33
      ouscotty: 21
      Vividvoid: 12
      Nixxer: 12
      foomanjee: 6
      noisufrm: 5
      Dalant: 5

      foo1:
      ramasule: 125
      Vividvoid: 93
      Goblin_au: 61
      Zolk: 54
      EricZBA: 47
      ass_street: 35
      werkzo: 33
      CrabsJarrard: 33
      Hemotoxin: 32
      TroZ: 29
      Spyrext: 28
      levenimc: 25
      BarrowWight: 24
      Frush81: 23
      FrankOs: 20
      amikaboshi: 20
      Nemesis302: 19
      Maddog_Delphi97: 17
      sauerkrauser: 16
      ozy_bob: 16
      Hemtroll: 16
      Deeival: 14
      Arctic_Fox: 13
      CptTrips: 12
      weevul: 10
      MurrayTheSkull: 10
      tristens: 9
      BeowolfSchaefer: 9
      loboca: 8
      AmishJoe: 8
      hirosushima: 7
      Domergh: 7
      adamgrad: 7
      Rasnowl: 6
      foomanjee: 6
      Nixxer: 5
      Dalant: 5

      I think it's interesting seeing who the true addicts most dedicated players are

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      December 21, 2010 5:49 AM

      [deleted]

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      December 21, 2010 6:12 AM

      We need to figure out a skin that is recognizable even when wearing armor. The armor covers up so much of our body, only our face and forearms really show.

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      December 21, 2010 6:21 AM

      [deleted]

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        December 21, 2010 6:22 AM

        how about a mr. hanky.

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        December 21, 2010 7:41 AM

        SWEET LORD - I'm hunting your ass from now on!

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          December 21, 2010 7:41 AM

          [deleted]

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            December 21, 2010 7:46 AM

            HAHAHAHAHA, I cant play at work. I tried, everything I could think of, and it won't work. Sneaking fucking Barracuda web filter!!

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        December 21, 2010 7:48 AM

        Side note: this world seems to have lots of diamonds. KaBoomzz and I found some in the natural around our area too.

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          December 21, 2010 7:50 AM

          I spotted a couple in your impressive cavern system... then proceeded to die and loose everything. :(

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            December 21, 2010 7:50 AM

            By the way.. it was freaking out of control down there! There were not enough torches around so the place was CRAWLING with zombies and skeletons.

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      December 21, 2010 6:49 AM

      Thought I'd post this here:

      Zuff's Mod Wrapup
      http://www.minecraftforum.net/viewtopic.php?f=25&t=111995

      This is a simple combination of mods for those who don't feel like getting down and dirty with Minecraft.jar. If you have ANY suggestions/complaints/questions, please feel free to say so! I'm hoping to update this as much as possible to always provide a stable compilation of the best mods.

      *NOTE this is only for SSP, I may make a separate version for SMP in the future.

      List of mods:
      Risugami's Death Chest
      Roundaround's Realistic Axe
      Roundaround's Clear Waters
      Seronis's Tele Compass
      Seronis'sCharcoal
      Seronis's ToolRepair
      Seronis's BetterFood
      Seronis's WorldsOmega
      Zan's Minimap
      Dante's Albion 64x64 Texture Pack
      CreeperDaReeper's Texture Compilation (see here: viewtopic.php?f=25&t=68338)
      BetterGrass
      BetterLight
      HD Texture Fix
      ModLoader

      Download: http://www.mediafire.com/?cw2q2sg9d76qj9a

      Installation: NONE! Just run the .jar file with java and booyah, you're done!

      Screens:
      http://grab.by/grabs/a383ccf1d9789e07e7eace2b41242831.png
      http://grab.by/grabs/20d90fde5fe6dac8398ecbd75589edf0.png
      http://grab.by/grabs/5916495d8698f418b136b3ae094e8ec9.png

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        December 21, 2010 6:50 AM

        This is great for newcomer's to minecraft modding, I sent this link to a bunch of my buddies so we could all have the same mods running real fast.

        If anyone has any suggestions for a SMP compilation, let me know.

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        December 21, 2010 6:59 AM

        [deleted]

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        December 21, 2010 7:18 AM

        Does anyone else hate Mediafire? Get annoying popups and stuff sometimes.

        Nice compilation.

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          December 21, 2010 7:22 AM

          I loathe mediafire, but it's the fastest way to upload and quickly link an fairly big file.

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        December 21, 2010 7:18 AM

        I recognize that third picture! HEIDI'S CASTLE

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        December 21, 2010 7:21 AM

        This unceremoniously closes MC once logged in. On OSX.

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          December 21, 2010 7:23 AM

          I believe OSX is having problems with minecraft in general since the Beta update. I'll let you know if I figure it out.

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            December 21, 2010 8:59 AM

            This I heard, though my client is running fine on singleplayer flavor....

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        December 21, 2010 7:45 AM

        UPDATE

        Newer version: http://www.mediafire.com/?p2m8q6l3tf44qij

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          December 21, 2010 9:01 AM

          Still out of luck :)

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            December 21, 2010 9:03 AM

            Yah that's not me. :( mr. Notch has accidentally the whole mac osx

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              December 21, 2010 9:06 AM

              But please check out each mod individually on the forum post and see if one of them has a mac issue. My guess would be the HD texture fix.

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              December 21, 2010 9:07 AM

              At least you have not enlighted me about WHAT BETA MEANS! :D

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                December 21, 2010 9:12 AM

                I'm not going to use that piss-poor excuse.

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      December 21, 2010 6:56 AM

      I'm hearing all this complaining about the state of the game... but I played last night on Morfus' server for several hours and I really only saw one or two strange things. For the most part it played great.

      Good:
      -leaves decay (a simple thing which makes me so happy)
      -server-side inventory seems to work (for the most part)
      -people are forced to make more tools and can't dupe (supposedly) ..tool management is important again
      -visible armor and tools
      -tool tips are kinda nice (especially with texture packs where I don't always know what stuff is)
      -some things seem smoother (sand and gravel falls smoothly)
      -combat with animals and monsters seems smooth now.. feels like single player for the most part
      -few other things

      Bad:
      -eating food twice.. is bad (it kicks you off the server) ... eat it once then wait, it will go away eventually
      -swords are strange... they break.. then come back and duplicate - then you stack them and they combine... weird stuff going on there
      -game runs slow as hell on my laptop... (runs fine on my home PC)
      -seems to be a bit of lag/slowness after respawn

      That's about it.. I really didn't hit many issues. The game played.. for the most part.. a LOT like single player.

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        December 21, 2010 7:00 AM

        [deleted]

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          December 21, 2010 7:08 AM

          I've really only noticed it with old saves, new saves run fine.

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          December 21, 2010 10:46 AM

          i had to turn off fancy graphics to get the game to run at an acceptable framerate. it's been buttery smooth before with view distance maxed.

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          December 21, 2010 12:58 PM

          Avg 40-50 fps with occasional dips down to 10-15 for me on an E6750 and 8800GT :/ Many torches in view really kill performance. I guess it's time to buy a new computer...

          Funny thing is looking at those old performance lists people compiled back before Halloween update... my hardware should, according to those, hover around 200 fps...

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            December 21, 2010 1:22 PM

            Yeah, notch fucked up on this patch, again. I was getting 100fps pre-patch, now it's around 40fps.

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        December 21, 2010 7:26 AM

        Yep.

        There are two main things causing complaints that I see.

        1: Waiting for mods/plugins to be updated. Some people just can't live without certain mods, and when the mod doesn't work they complain that Notch broke something. BZZZZZZZZZ wrong, the game works fine (for the most part), it's just your mod that is broken.

        2: Loading old worlds instead of starting new. I hope people don't get to attached to their worlds, because I bet at some point there will be a patch that breaks old save games and requires starting new. We already get bugs when you load old saves after a patch (leaf decay lag, etc).

        There are definitely some things that need patching, but it's not quite as bad as most people make it sound. Just have to play vanilla!

        I was hoping for a nice patch today, but I guess what we got is good enough for now.

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          December 21, 2010 7:30 AM

          ...too attached...

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          December 21, 2010 7:44 AM

          Agreed. And he has said several times that he doesn't approve of these mods which actually change his code... so he specifically said he wont be supporting this stuff until the official API is done. So people should know what's going on. Most of the complaints I hear are about mods and plugins etc... it's no wonder he doesn't approve of them. It really makes for a mess. Some of them are really nice.. but they are actually hurting the perception of his game because people who don't understand this stuff... see it as Notch breaking the game. But if you play the plain vanilla versions.. they work fairly well for the most part.

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            December 21, 2010 8:13 AM

            Let's not forget that we use the mods mostly to fix Notch's broken code:

            * there is no logging of any game events with the default client, so unless you run your server like m0rfus, good luck finding and dealing with griefers;

            * some mods allow quick (if inelegant) fixes for Notch's bugs. We've had leaf decay for weeks due to a hey0 plugin, whereas the vanilla people just get angry at Notch. We also had working buckets for MONTHS before Notch patched it, thanks to mods;

            * simple things like /playerlist, and identifying who the mods are on the server, should be in the default game;

            * There's still no fucking GAME in Minecraft. Once you're set up the game becomes markedly easier, if all you are interested in is PvE. Your two alternatives are 1) find a lawless PvP server where you're constantly under threat; 2) Install mods that offer some sort of game experience (economy mods, Towny once it gets patched a few more times, etc).

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              December 21, 2010 8:18 AM

              Bingo. Good post

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              December 21, 2010 8:41 AM

              Totally agree, I wish we didn't need the mods, but some of them add such basic things like /playerlist.

              Here's to hoping things get a lot more interesting in the next month. Notch has big plans...but can he deliver. No.

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              December 21, 2010 8:52 AM

              I yeah, i totally agree. I'm not saying some of the mods aren't great and very useful. Most of it is stuff he is probably going to get to eventually... we just don't want to wait for it. That is more about us being impatient than it is notch being a poor developer. The game is still in beta... everybody knows it.

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          December 21, 2010 12:06 PM

          Unfortunately not on our server. We run no mods and no one can stay connected for more than like 10 seconds at a time. It sucks :(

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          December 21, 2010 12:37 PM

          [deleted]

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            December 21, 2010 12:39 PM

            Sandy Bridge isn't enough. You need a CRAY.

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            December 21, 2010 12:40 PM

            [deleted]

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            December 21, 2010 12:46 PM

            Wow. I have a Pentium D 3.2Ghz with 4Gb of RAM. This thing is 5 years old... it is not top of the line at all. The game was running fine with me. Definitely over 30fps. So something is definitely going on there. I'm not seeing most of the issues you are seeing either. Single player is perfect.. I don't really have an issue. I do see some overly dark spots due to lighting glitches.. but it's not that common and doesn't seem to effect my performance. That sucks you are having so many issues.

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        December 21, 2010 7:42 AM

        I notice the lag when I die, after it loads or whatever it's doing, it's solid. I played last night for a good four hours and didn't drop.

        I'd like to wait on a patch and see how it is before advertising.

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          December 21, 2010 7:45 AM

          Yeah.. there is that weird patch of lag after you die.. but it only takes a few seconds.

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        December 21, 2010 7:44 AM

        Anytime I tried to join my own private server it gave me an exception after about 5 seconds of being in the server. Looking at the Minecraft forums it seems like a pretty common problem.

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          December 21, 2010 7:50 AM

          Yeah, I've gotten a few Java exceptions on some servers. Morfus' seemed to be the most stable that I found, not sure why.

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            December 21, 2010 7:51 AM

            Probably because he started from scratch?

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        December 21, 2010 8:54 AM

        Ok... so on my laptop here I started a new game and it seems to be working fine. So this seems to comfirm the theory that old worlds = bad... new worlds = good. The strange thing though.. is that the world I was having slowness with was one I had barely started on. The world was only 2mb... I had started it a few weeks ago but hardly played it at all. Still.. it was running like a soggy dog with two legs.

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          December 21, 2010 11:48 AM

          Playing on my laptop ALSO crashes the client within 10 seconds of joining Morfus' server for some reason. It worked fine at home... but I did also get the .2 update. Hopefully it will still work at home. Single player seems fine though.

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        December 21, 2010 11:04 AM

        If anyone missed it last night, diamond tool durability is bugged. It'll look like it never goes down, or goes down and then back up...but the tools will still break when appropriate, which will feel sudden and awful.

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      December 21, 2010 7:08 AM

      [deleted]

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      December 21, 2010 7:45 AM

      [deleted]

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        December 21, 2010 7:49 AM

        Mmmmmmmm twattering is best enjoyed with tongue.

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          December 21, 2010 7:52 AM

          I'd much rather twat with my twit

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        December 21, 2010 7:52 AM

        Hopefully.

        Why am I annoyed that he finds time to Tweet A woodchuck would chuck no amount of wood since a woodchuck can’t chuck wood. (yesterday)

        Yet he can't tell us what the patch was today. :(

        I'm so stupid.

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        December 21, 2010 8:08 AM

        What's with putting the cent sign in his name? (¢)

        Is it like spelling out Micro$oft?

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      December 21, 2010 7:59 AM

      How should armor work?

      I don't think it's working correctly.

      http://www.minecraftwiki.net/wiki/Armor

      This armor prevents part of the damage dealt to the player...

      Hmm. I just hate how I die even though my armor has hardly taken any damage.

      Would it be better if armor was essentially more health points? All hits take away from your armor until the armor is gone, only then does your health start going down.

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      December 21, 2010 8:45 AM

      http://twitter.com/notch/statuses/17258744186404864
      So many bugs, so few days before xmas!

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        December 21, 2010 8:51 AM

        Goddammit

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        December 21, 2010 8:54 AM

        Maybe you should have, oh you know, FIXED THEM BEFORE TRYING TO WORK ON THE LUDRUM OR WHATEVER-IT-WAS DARE? Maybe then you wouldn't have to fix bugs near christmas.

        This guy has no sense of how to manage time at all.

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          December 21, 2010 8:57 AM

          Yeah... he never should have done that challenge. He ended up dropping it anyways and it just took away time and energy. I guess it was mostly on the weekend when maybe he wouldn't have done much work... but still.

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            December 21, 2010 8:57 AM

            [deleted]

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              December 21, 2010 9:00 AM

              No.

              He keeps breaking his game just as often as he fixes it. It's incredibly frustrating and the mod community largely has had to pick up the slack to even get his game hassle free. He needs to get his crap together and stop screwing around.

              I swear if he actually WORKED on this game for a week, it would be 50% closer to finished.

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                December 21, 2010 9:02 AM

                What pisses me the most is that he makes his crap MANDATORY. I would still be happily serving my stable Alpha server :(

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                  December 21, 2010 9:03 AM

                  Exactly, its not that his work is bad its that he doesn't have the willpower to do it right the first time.

                  Its like in school when you could spend 1 hour cheating and get away with it or 2 hours and actually DO the homework.

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                December 21, 2010 9:05 AM

                [deleted]

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                  December 21, 2010 9:06 AM

                  And I am also a customer and I am PISSED.

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                  December 21, 2010 9:09 AM

                  But with beta/alpha testing, you actually see development. It's always 2 steps forward, and 30 steps back.

                  Id rather him realease a big update with hours of Q&A testing and have to wait months for the next update instead of these shitty half-assed last minute fixes he throws out the door right before he heads home for the holidays.

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                  December 21, 2010 12:41 PM

                  INFing this so hard

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                December 21, 2010 9:09 AM

                I love that the mod community fixes a lot of stuff, and then he vilifies them.

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                  December 21, 2010 9:13 AM

                  Where did he do that?

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                  December 21, 2010 9:48 AM

                  tha'ts a load of bull. he got one mod shut down because they were releasing what amounts to the entire game with their grass mod.

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              December 21, 2010 9:01 AM

              He just had one, and he's about to go on another!

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              December 21, 2010 10:30 AM

              we give notch nothing but breaks, over and over and over again

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                December 21, 2010 10:32 AM

                [deleted]

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                  December 21, 2010 12:49 PM

                  Now that jingle is stuck in my head. damn you. :(

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                    December 21, 2010 1:08 PM

                    I add my damning to you as well ass-street! *shakes fist*

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                December 21, 2010 10:38 AM

                [deleted]

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                  December 21, 2010 10:44 AM

                  [deleted]

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                  December 21, 2010 10:47 AM

                  The only reason your servers are down is because we are waiting on the mod makers. Why are you mad at Notch? Why not get mad at Hey0, who went on vacation when he knew a patch was coming?

                  I wish patches were optional and they didn't break mods, oh well. Not worth stressing over. If people are giving you shit about your servers not being up then they are dumb. ;)

                  I think things will get better, eventually. It's a bit of a rollercoaster at the moment, sometimes things do look pretty bad.

                  Don't worry, be happy. :(

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                    December 21, 2010 10:54 AM

                    [deleted]

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                      December 21, 2010 10:57 AM

                      I thought it was pretty clearly implied that you were blaming Notch.

                      You were replying to a post about giving Notch breaks, after all. No where did you mention mods.

                      Maybe I'm wrong. :(

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                        December 21, 2010 11:01 AM

                        [deleted]

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                        December 21, 2010 11:03 AM

                        He's blaming Notch for rushing untested code out the door. For last-minute cramming. For apparently testing things but still releasing bugs that you can notice within 5 minutes. I understand that bugs are sometimes only evident on certain hardware configurations, but some of the stuff Notch has pushed out is not this. It's across the board.

                        In Notch's defence, he's been pretty on-point with the releases since about November, with about one coming out every week. But it still doesn't change the fact that every time he makes a major feature addition to the game, it's unplayable for around 2 days.

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                          December 21, 2010 11:06 AM

                          [deleted]

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                            December 21, 2010 11:43 AM

                            I file that under 'last-minute cramming'. But yes, as a server admin I can see why that would piss you off.

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                              December 21, 2010 11:56 AM

                              It works like that anywhere you go right.
                              At School : Write a bunch of shit on paper, then hand in the "real" report 2 days later.
                              At Work : Put a load of crap in an email, then send the "official" email 2 days later.
                              At Home: Tell your wife to fuck off, 2 days later you tell here you ready to listen.

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                                December 21, 2010 11:57 AM

                                FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

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                  December 21, 2010 11:03 AM

                  [deleted]

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                  December 21, 2010 12:17 PM

                  While I'm not at this stage, I guess I'm just massively disappointed. It's not that I expected a huge update with new features, but rather I expected something that was somewhat less buggy. The beta announcement promised that beta builds would focus on stability and bug fixes, and of course more testing. However, it seems like the exact opposite of that. I mean the game doesn't even run on OSX, how does that slip through?

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                  December 21, 2010 12:59 PM

                  I think what he needs to do is go into hiding for a bit (after he fixes the current round of game-killing bugs). Gather a small group of beta testers... go radio-silent for about a month... code like crazy every single day to work out the major bugs, clean up the code, maybe add a few new little treats... don't make any promises... just hammer away at the thing non-stop for a month while testing the releases with his beta testers (maybe with nightly builds). And when it's nice and solid and stable and the testers are good with it... take one more week to say: "Beta 2 release will be released in one week". He can spend that last week just playing the hell out of the game (DON'T ADD ANYTHING NEW) and fixing the less common bugs he might have missed. Then roll out a nice solid and tested Beta 2 release. That's what I would do in his position at least.

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                December 21, 2010 10:47 AM

                yeah he's gotten way too many apologists. Please, the guy at this point is fucking up. Accept it, you can still love the guy and all his indie charm, but he has a shitload of money now and is supposedly increasing resources yet we haven't gotten our return from it except a buggy ass game and failed updates

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                  December 21, 2010 10:50 AM

                  [deleted]

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                  December 21, 2010 11:00 AM

                  i can't believe people are getting this up in arms about something that up until yesterday was just in alpha. you bought an alpha, and you got an alpha, which has spent one whole day in beta.

                  he's still the only person working on this. the other people he's brought in are working on different projects.

                  your attitude is baffling, and makes you look like a petulant child that's whining.

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            December 21, 2010 9:01 AM

            I just wish EA/Activision would buy him out already so some publisher could ride his ass about deadlines

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          December 21, 2010 9:07 AM

          Let's take a step back.

          Things were FUBAR last week, multiple people got sick, including Notch. Yeah, he somehow found time to try the Ludum Dare competition, but beta did come out on the day it was promised. So it had some bugs, it's a beta.

          We are really spoiled, our expectations are very high. We see the potential in the game, and some of the mods out there are very good. So when things break we get disappointed.

          Let's compare Minecraft to some big AAA game, with a multi-million dollar company behind it.

          http://2ksports.com/forums/showthread.php?t=276095

          When Patch for PC?

          Approximate Launch Date/Times
          PlayStation 3: Wednesday, November 24th, 2010 - 2 AM PST
          XBOX 360: Wednesday, November 24th, 2010
          PC: TBD --> means to be determined


          NBA 2K11 for PC is still waiting for a patch, when the consoles got patched a month ago. PC players have been having problems, yet no patch.

          Maybe it's an apples-to-oranges comparison, maybe not. This retail, full priced game has been waiting for a month for a patch, yet this cheap, indie game gets patches almost every day.

          Notch is amazingly responsive compared to some companies. Could it be better? Of course, but it could also be much much worse.

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            December 21, 2010 9:10 AM

            [deleted]

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              December 21, 2010 9:12 AM

              eh, minecraft "blew up" in September, they were doing 10K+ sales a day, now they're doing ~6K sales a day.

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            December 21, 2010 9:11 AM

            What's the point of calling it a beta? Is it to just drum up sales before Christmas (conveniently he implemented a "gifting" mechanism last week).

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              December 21, 2010 9:14 AM

              Yeah, that is probably one of the main reasons. I'm sure a lot of people bought it because of the change to the rules (not all updates free or whatever).

              Still, alpha or beta doesn't matter. He's not calling it a release, so bugs should be expected.

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            December 21, 2010 9:21 AM

            The difference here is that AAA title patches usually FIX the game not BREAK them.

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              December 21, 2010 9:24 AM

              And they are for a $60 game that was released, not a $10 game in beta.

              We are just spoiled. Yeah it annoys me when things don't work, but oh well.

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            December 21, 2010 9:22 AM

            I think the issue is that many times when he patches, he breaks things that are obviously noticeable if you just play the game for 15 minutes, which then gives people the impression that he doesn't test anything before pushing out these mandatory updates. That makes people frustrated, and frustration leads to anger, anger leads to internet forum rage.

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              December 21, 2010 9:31 AM

              I think he should have a 2 tier system.

              One for people who want to update to the latest update every week kind of thing.

              And the other is updated once a month, and is more stable.

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                December 21, 2010 9:40 AM

                I think he's considering something like this. He mentioned something about giving people access to the highly-buggy 'nightly' builds.

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            December 21, 2010 9:25 AM

            OK, but I'm still pissed and I will nuke Sweden out of the planet when my world domination plan matures.

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            December 21, 2010 12:49 PM

            [deleted]

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        December 21, 2010 9:15 AM

        He really is a giant twat :(

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          December 21, 2010 9:17 AM

          I believe "no u" applies here.

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          December 21, 2010 9:34 AM

          Mmmmmm so much TWAT talk in this thread! /slurp

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      December 21, 2010 9:31 AM

      I did not mind the game breaking during alpha.
      But this inventory bug patch and calling it beta ...
      When you break a core mechanic of the game (remember when we couldnt destroy blocks)
      that is alpha.
      Now that it's beta I do not accept these kind of core bugs.
      A beta bug is hitting a pig and not always getting bacon.
      Fu notch, fu all the way.

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      December 21, 2010 11:49 AM

      GOLD JERRY GOLD
      http://www.mojang.com/notch/
      "I used to work for Jalbum as a programmer. Or developer. Or code guru. We got to pick our own titles. :D "
      "I'm a member of Mensa Sweden"

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      December 21, 2010 11:58 AM

      Any mods mind giving me access to m0rfus' server? Username: BarrowWight

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        December 21, 2010 11:59 AM

        Oh woops i see that spawn is protected. NM.

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        December 21, 2010 1:25 PM

        I run VANILLA have fun, destroy people, fuck chicks, and snort blow!

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      December 21, 2010 12:41 PM

      Press F3. I've never seen it spike like that, nor have I seen so many white spikes.

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      December 21, 2010 12:55 PM

      No update today :(

      On Twitter someone asked if he'd have an update today and Notch replies. Nope tomorrow.

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      December 21, 2010 1:09 PM

      tried fishing last night, works beautifully. sometimes they bite, sometimes not, which is good. Also cooked the fish and ate it restoring hearts. Awesome :)

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      December 21, 2010 1:22 PM

      Ya know, I've never seen a slime in the game.

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        December 21, 2010 1:23 PM

        because notch disabled them from spawning. You can still use /spawnmob to get them though.

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        December 21, 2010 1:25 PM

        yah they've been broken for months now... i think 3-4 patches after they were introduced he broke the spawning code.

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          December 21, 2010 1:33 PM

          [deleted]

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            December 21, 2010 1:43 PM

            was scared the first time I fell in a big nest of them, huge WTF moment and then they backed me into a lava pit and I lost some diamonds among other ores I had been mining. Yeah, to coin a Dwarf Fortress phrase "it was FUN"!

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          December 21, 2010 1:52 PM

          But even before that, I never found one. :(

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          December 21, 2010 1:56 PM

          any updates on your server? your still waiting for the biome mod update right? :(

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            December 21, 2010 2:14 PM

            yup waiting on updates on pretty much everything... BiomeMod & Hey0 (plus plugins). I tried running a Vanilla Server and that won't even work. I tried to do it as a test and it blue screened my server.

            I think this new tree code can't handle the Biome trees as the CPU usage jumped to 100% then got a BSOD. Previously CPU usage was only 1-10% depending on how many players were on the server.

            I have a feeling we could be down for a while or have to reset, if Notch doesn't fix this shit. :(

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              December 21, 2010 2:18 PM

              boo. i finally got the base done on my new project, the tower of Orthunc

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                December 21, 2010 2:20 PM

                A CHALLENGER APPEARS

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                  December 21, 2010 2:23 PM

                  that's weird, I thought there could be only one?

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                December 21, 2010 2:21 PM

                Currently hey0 update isn't due out till the 24th... the author of the BiomeTerrain Mod hasn't posted a word about his mod. So hopefully I'll know something soon!

                So its looking most likely my server won't be back up until some time after Xmas. :(

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              December 21, 2010 2:47 PM

              I can fix this easy, burn down the forest.

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                December 21, 2010 3:07 PM

                The server crashes within about 5- 10 seconds

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                  December 21, 2010 3:08 PM

                  Then burn it down fast, jeez, do I have to think of everything for you

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              December 21, 2010 3:09 PM

              using a new or old map? my servers been churing away just fine with the new version, but it's the old map we've had going for 4 or 5 months now.

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                December 21, 2010 3:26 PM

                old map using the BiomeTerrain Mod... basically the mod completely changes the way terrain is made and has a lot of customization options for biomes. Trying to start with the mod just doesn't work at all. But trying without it starts but crashes within a few seconds.

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        December 21, 2010 1:51 PM

        Yeah, I've yet to see them myself. It would be cool to see a few different new MOBs. Hopefully once he gets things cleaned up and stable he can add a couple more (and maybe bring back slimes).

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          December 21, 2010 2:00 PM

          What I'd like is to have super scary mobs that only spawn very rarely -- like someone else was saying a while back, have a 'blood moon' every 20-30 in-game days, and on these nights, the really nasty shit spawns. Like mobs that can break walls to get to you. Huge mobs that take multiple people to take down. Fast mobs, like the hunter zombies in HL2.

          That would 0wn.

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            December 21, 2010 2:07 PM

            Yes, I too want this.

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            December 21, 2010 2:12 PM

            Yeah, that sounds excellent to me!

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            December 21, 2010 3:00 PM

            Yeah, something that can get through walls would be cool. Once you've got a wall and some torches, there's really no danger at all.

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            December 21, 2010 3:23 PM

            that would indeed own. i have no fear whatsoever for all the current mobs in the game, creepers included. carrying a fence with you is basically god mode; you cannot die

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        December 21, 2010 2:19 PM

        never seen a live one. Logged into my old SP world after beta, and in the bottom of my mine shaft was some slime (like they drop). No idea where the hell that came from

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      December 21, 2010 2:25 PM

      Minecraft gives me kind of a Daggerfall vibe sometimes. Because my main draw to buying the game was the hope for awesome survival coop and great mod possibilities, I hope someone makes a full-out rpg type mod for it.

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        December 21, 2010 2:32 PM

        do you get the daggerfall feeling from walking around forever and never finding a city?

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        December 21, 2010 3:23 PM

        Yea. Here's what I want: an RPG Tool that allows players to MAKE an RPG from within minecraft.

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      December 21, 2010 3:22 PM

      The flood gates are open. non-Shackers have started to log in. Have fun!

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        December 21, 2010 3:23 PM

        http://www.minecraftforum.net/viewtopic.php?f=1025&t=112653

        Yeah!

        Now if only /playerlist worked, so we could see who was on. Heh.

        Got at least 4 non-Shackers so far!

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          December 21, 2010 3:38 PM

          After the new hMod, you will have this back.

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        December 21, 2010 3:38 PM

        You forgot 'vanilla' (no mods).

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          December 21, 2010 3:39 PM

          But of course once Hey0 gets updated it won't be vanilla really.

          Are you doing Stargates again?

          Going to limit the world size?

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            December 21, 2010 3:40 PM

            Stargates - sure
            Limit world size - juries not out yet

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              December 21, 2010 3:51 PM

              I think there should be some kind of limit, just to keep things from getting too crazy.

              On one of the PVP servers I was playing on, some people would go out to the 3000+ range. Virtually impossible to find them, even when they build above-ground (that was their 'reasoning' for going so far out, they wanted to build above-ground on a no rules PVP server...)

              If a server had a couple hundred people on it then I can see unlimited space being good, but with 10-20 players there is way too much land, and it easily gets boring looking for people/bases.

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                December 21, 2010 4:43 PM

                Heh that martin107 guy was on the other PVP server we were playing on (randomq) and he was one of the people that said 'I want to build above ground, so I need to go out to 3000+'.

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          December 21, 2010 3:39 PM

          It's in the text. You need to READ my post, unless you mean in the title.

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            December 21, 2010 3:46 PM

            Err yeah, that's what I meant. Of course.

            :(

            I see it now. Easy to miss because it's not in the 'rules' section that I kinda skipped to.

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        December 21, 2010 4:46 PM

        18+ players currently - server is rocking!

Hello, Meet Lola