Dragon Age PC Patch Corrects Issues in Origins and Awakening, Update Coming to Consoles Soon
- General Fixes
- Daggers will now properly assign the dexterity-based damage bonus
- Achievement images and messages will now display properly.
- Resolved some authorization issues with downloadable content.
- Blood talents from the Grey Warden Base premium downloadable content will now work properly in Awakening.
- Fixed an issue where installing new downloadable content would occasionally leave the "Other Campaigns" selection greyed-out without a restart of the game.
- Multiple transitions in and out of Fade areas will no longer multiply the number of visual effects running and slow down gameplay.
- Floating numbers no longer appears over players' heads.
- Damage statistics will now be updated properly on the Inventory screen when weapons were unequipped.
- Importing a character to a new module from a savegame that did not have the hero in the party caused the game to crash.
- If a character is imported into Dragon Age: Awakening and is stripped of their incompatible gear from DLC, they will be equipped with default equipment.
- Names with accents and special characters will now show up correctly in the Story So Far load hints.
- Switching between Dragon Age: Origins and Dragon Age: Awakening will no longer reset options to default settings.
- Fixed a number of memory leaks that were increasing the number of crashes
- Audio drivers were causing a number of audio-related crashes. As such, audio drivers have been updated.
- Fixed issues that were preventing portraits from being uploaded to the BioWare social site.
- Game saves on Xbox 360 were being corrupted if you sold too many items to the same merchant. Saves will no longer be corrupted if you do this.
- Screenshots are no longer automatically uploaded on the PC by default on new installations.
- Fixed pick-pocketing. Characters were successfully stealing, but not receiving any items.
- Dragon Age: Origins Fixes
- Fixed an issue that would cause incorrect characters to occasionally appear in Morrigan's ritual.
- Players who rescued their party members in the Fade of the Broken Circle plot were still forced to fight the sloth demon alone. This has been resolved.
- It is no longer possible for the player to get blocked during gameplay by pursuing both candidates' quests in the Orzammar plot line.
- Dragon Age: Awakening Fixes
- A variety of bugs were preventing personal quests from triggering and causing issues with party member approval have been fixed.
- Lillith will no longer repeatedly thank the player at Vigil's Keep after being rescued.
- During the Assault on Amaranthine, a bug would occasionally make some enemies invincible, which impeded game progress. This no longer happens.
- Imported rogue characters will now properly detect traps.
- The message, "Legacy tattoo asset do not use!" will no longer appear on the faces of imported characters.
- Masterpiece and paragon silverite runes are now weapon runes instead of armor runes.
- The masterpiece slow rune is now available for purchase from merchant stores.
- Players may now receive notes of appreciation from their Origins love interests.
From The Chatty
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Wait, are they fixing dexterity as it applies to daggers AGAIN? I thought they already fixed it? Was it not in fact, fixed?