Call of Duty: World at War PC Patch 1.2 Released, Brings New Version of Existing Multiplayer Map

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Now available on FileShack is the 1.2 patch for Call of Duty: World at War PC.

The update resolves numerous bugs, glitches and exploits in Treyarch's shooter, and adds a re-lit "daytime version" of the Makin map. Full details follow below:

  • Free Multiplayer Map! The tide is out and the sun is high - this daytime version of Makin sheds new light on the battle!
  • Fixed exploits that allowed for power ranking servers.
  • Fixed router related server authentication errors.
  • Fixed HTTP Redirect functionality for downloading mods
  • Fixed sound device crashes stemming from Emulated Sound Devices
  • Fixed exploit which allowed players to color their name tag.
  • Hits now register properly while targeted player is leaning.
  • Enabled /cg_drawfps in multiplayer games.
  • Fixed command-line +connect functionality /cg_fov no longer resets to the default value in between matches.
  • Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
  • "Accept Game Invite" is bound to its default key, F10.
  • Implemented fix for attempting to join password protected servers from the server browser.
  • Fine tuned Bolt-Action Rifles for balance.
  • Screenshots no longer overwrite each other.
  • Fixed various multiplayer map related issues and exploits.

Chris Faylor was previously a games journalist creating content at Shacknews.

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From The Chatty
  • reply
    February 6, 2009 9:11 AM

    That's a pretty small patch considering the time it took for them to get it out.

    By now anyone who wanted to power rank already has full prestige.

    • reply
      February 6, 2009 9:14 AM

      It's sort of a trend that they don't support their games, one or two small patches and then they're onto the next one already. Why add new content when you can just put it in the next game?

    • reply
      February 6, 2009 9:34 AM

      lawl, stupid. Still no record functionality, I'm thoroughly impressed.

    • reply
      February 6, 2009 9:51 AM

      Most of the fixes are embarrasingly bad things that should have been fixed in patch 1, too.

    • reply
      February 6, 2009 10:22 AM

      [deleted]

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