Continuing our
ongoing coverage of BlizzCon, we have compiled a complete list of the Wizard class talent trees found in the playable demo of Diablo 3.
As with World of Warcraft, each talent category has multiple tiers, requiring a certain amount of skill points to be spent in the previous tier before the next one is unlocked. For example, 5 skill points must be used in the first tier to access the second.
Along with the below skills, Diablo 3 features a new Skill Rune system, allowing more modification of the talents. For example, adding a Multistrike Rune to the Witch Doctor's Skull of Flame skill splits the lone fireball into multiple splashing attacks.
Be aware that the list below is a work-in-progress, and that some of the details will change before Blizzard's long-awaited PC RPG eventually arrives.
Storm Talents
Level 1
- Charged Bolt
- Rank 0/1
- Launch a volley of 3 electric bolts that deal 1-8 lightning damage each. Critical hits from lightning damage stun targets for 2 seconds.
- Mana Cost: 8
- Thunderstruck
- Rank 0/15
- Increases the critical hit chance of all lightning spells by 10%. Critical hits from lightning damage stun targets for 2 seconds.
- Passive Skills
- Empowered Magic
- Rank 0/15
- Increases the effect of Willpower on your spell damage by 30%.
- Lightning Speed
- Rank 0/15
- Increases the casting speed by 3%.
Level 2 (5 Storm Skill Points Required)
- Storm Armor
- Rank 0/1
- Mana Cost: 15
- Surround yourself in electrical energy. Electric bolts are automatically fired at all attackers for 1 to 8 damage.
- Frost Nova
- Rank 0/1
- Mana Cost: 25
- Cooldown: 12 seconds
- An explosion of ice pelts nearby enemies for 1-3 cold damage. Has an additional 25% chance of a critical hit. Critical hits from cold damage freeze targets.
- Passive Skills
- Deep Freeze
- Rank 0/15
- Increases the critical hit chance of all cold spells by 5%. Critical hits from cold damage freeze targets.
- Power Armor
- Rank 0/15
- Increases the damage dealt by your Storm Armor charged bolts by 10%.
- Static Charge
- Rank 0/15
- Converts 5% of all damage taken into mana.
Level 3 (10 Storm Skill Points Required)
- Electrocute
- Rank 0/1
- Mana Cost: 8
- Lightning arcs from the Wizard's fingertips towards enemies, electrocuting them for 4-5 damage. Electrocute affects up to 2 targets. Critical hits from lightning damages stun targets for 2 seconds.
- Ray of Frost
- Rank 0/1
- Mana Cost: 16 per second.
- Project a beam of cold energy that deals 6 cold damage per second. Critical hits from cold damage freeze targets.
- Passive Skills
- Lethal Energy
- Rank 0/15
- Increases the chance to score critical hits with melee and spell attacks by 5%.
- Improved Charged Bolt
- Rank 0/15
- Increases the number of bolts released by your Charged Bolt spell by 1.
- Static Charge
- Rank 0/15
- Converts 5% of all damage taken into mana.
Level 4 (15 Storm Skill Points Required)
- Blizzard
- Rank 0/1
- Mana Cost: 70
- Call down shards of ice to pelt an area dealing 6-10 cold damage per second for 3 seconds. Critical hits from cold damage freeze targets.
- Passive Skills
- Storm Power
- Rank 0/15
- Increases damage of all lightning and ice spells. --Not Yet Implemented--
- Epic Storms
- Rank 0/15
- Increases the size of Blizzard and number of twisters you can have for your energy twister. --Not Yet Implemented--
- Shattering Ice
- Rank 0/15
- Frozen targets take 2 additional damage from all attacks while frozen. --Not Yet Implemented--
Read on for the Arcane and Conjure talent list.