Broussard @ Shugashack - Shacknews - PC Games, PlayStation, Xbox 360 and Wii video game news, previews and downloads

Broussard @ Shugashack

Mar 10, 2000 10:00am CST tags: Duke Nukem Forever
The Ask A Developer interviews continue. Last week George Broussard agreed to answer questions submitted by you guys. Here is his interview which quite lengthy keeping in the spirit of the recent Matt Hooper interview. George covers Duke4 (of course), Prey, 3d engines, game violence, and Buffy among other things.

Shack: How robust will DNF's multiplayer component be out of the box? , How many different multiplayer modes will DNF ship with? , and How many multiplayer maps will the game ship with?

Click to enlargeBroussard: Very robust.  We do not believe in shipping now and adding functionality later. Patches should be for bug, not gameplay.   I think we are planning 10+ multiplayer maps, but really we have to get down to making them and seeing how much time we have.  But I think anything less that 10 is a waste of time.

As for multiplayer modes, we're still talking about options.  We want to do a couple of different things other than DeathMatch, but we haven't decided yet. Some form of class based team play is appealing to us. <snip>

        

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