Monster Madness Rampages PS3 This Summer

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Previously known as Monster Madness EX, the Psyonix Studios-developed PlayStation 3 edition of Monster Madness: Battle for Suburbia has been retitled Monster Madness: Grave Danger and is expected to hit stores between May 1 and July 31.

Originally developed by Artificial Studios and Immersion Games, the top-down Unreal Engine 3-powered arcade brawler hit PC and Xbox 360 last fall. It has undergone a number of changes in its transition to the PlayStation 3, including reworked camera angles, better controls, enhanced graphics, new mini-games, and the addition of four-player online co-op.

"Every Zombie, Werewolf and Vampire has been recalled to square one," noted publisher SouthPeak Games.

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Chris Faylor was previously a games journalist creating content at Shacknews.

From The Chatty
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    February 5, 2008 3:07 PM

    [deleted]

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      February 5, 2008 3:09 PM

      my initial thoughts about the game after some play time:

      http://www.shacknews.com/laryn.x?id=14591947#itemanchor_14591947

      i dont know if any of that stuff was ever fixed in a patch or not.

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        February 5, 2008 3:12 PM

        I think both those issues have been corrected. I'd have to check.

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      February 5, 2008 3:11 PM

      I picked up the 360 version for about $35. That's about what it's worth. Enough of the control issues from the demo were corrected that it's mostly pretty fun (there's still a glaring control problem with vehicles, though), and it has some pretty original achievements, but the actual gameplay is pretty simplistic.

      It's definitely not worth the $60 it was originally priced at, but it's a decent value at around $35.

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        February 5, 2008 3:14 PM

        you can get it for $20 now at target.

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          February 5, 2008 3:24 PM

          It's worth twenty bucks.

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            February 5, 2008 11:52 PM

            Sigh...10 months of my blood, sweat, and tears. And all for only $20 : {

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      February 5, 2008 4:00 PM

      I wanted to like it, but the controls and the gameplay just didn't do it for me.

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      February 5, 2008 5:36 PM

      I won this game in one of the shacknews contests. I played it for about 20 minutes and never touched it again. It seemed overly simplistic and just required you to mash buttons.

      Maybe it picked up later, I don't know. But it sure didn't suck me in.

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      February 5, 2008 7:40 PM

      I played the release version (prior to any patches) and found the controls to be outright dreadful. I expected the overall control scheme to be similar to Robotron, SmashTV, and Geometry Wars, however I was sadly mistaken. While I expected the game to be mindless, the controls ruined any enjoyment I might have had with it. If the controls were fixed and the game was priced at 20 bucks, I'd pick it up.

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        February 5, 2008 8:33 PM

        If the controls were the same as the ones in the demo, they've been (mostly) fixed.

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