Unreal Tournament 3 on PS3 Goes Gold

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Epic has completed its race to the finish line, pushing the PlayStation 3 version of Unreal Tournament 3 out in time for the holidays.

"We got news last night that Unreal Tournament 3 has been approved by SCEA and has been released to North American manufacturing," said Epic VP Mark Rein on the company forums.

Though no release date has been set, Rein suggests keeping an eye out in mid-December for the anticipated, moddable online shooter.

"Midway has started talking to retailers to figure out exact timing and they will have a formal announcement early next week when everyone is back from the Thanksgiving holiday," continued Rein. "My guess is that Midway will start shipping the title to North American retailers on Monday December 10th and it could show up in stores as early as December 11th but more likely toward the middle of that week."

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From The Chatty
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    November 21, 2007 2:00 PM

    Good for them, now they need to get to work on fixing the PC version!

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      November 21, 2007 2:03 PM

      whats wrong with the PC version?

      • reply
        November 21, 2007 2:26 PM

        [deleted]

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          November 21, 2007 3:31 PM

          Not that I've seen. It's just the console-ish UI that's iffy. Hopefully they patch it soon. Knowing Epic, they will get it sored out in the end. :)

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        November 21, 2007 2:32 PM

        Q: I am unhappy with the UI.
        A: We're aware that the UI isn't perfect. We're working on numerous improvements and additions to the user interface that will be made available in future updates to UT3.

        and a bunch of other things, nothing game stopping perhaps but it would be nice if they fixed them, too many to list just check all the feedback that was given for the demo on the official forums.

        This one is rather funny and something I doubt they'll fix, why they would screw this up from the get go is amazing.

        http://forums.epicgames.com/showthread.php?t=579797&highlight=camera+height

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          November 21, 2007 3:48 PM

          Don't know that it's actually a screwup... lots of FPS games have a camera height that is not at the position of the actual eyes of the player model.

          If they did lower the eyeheight, everyone would start complaining that player movement was too fast. :-) Cf. the outcry from Quake 4 raising the eyeheight.

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        November 21, 2007 6:38 PM

        the PC version is missing a PC UI. the UI is missing about 50% or more the functionality the old UI's had in terms of setting variables and features.

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