Late Night Consoling

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  • Final Fantasy I, II confirmed for PSP in NA

    [psp]

    North American PSP owners will have the opportunity to play through revamped versions of Square's Final Fantasy and Final Fantasy II, publisher Square Enix announced today. The remakes were first revealed earlier this year by the Japanese press, but had not been acknowledged by Square Enix's North American operation until now.

    Final Fantasy and Final Fantasy II on PSP will feature widescreen presentation, updated graphics, higher resolution sprites, pre-rendered CG cutscenes, and a new tilted camera perpsective on the overworld. They will also contain the content that was added for the 2004 release of the Final Fantasy I & II: Dawn of Souls collection on Game Boy Advance.

    The two PSP releases are part of Square Enix's celebration of Final Fantasy's twentieth anniversary. "So much has changed within the video game industry since the first console was launched, and Final Fantasy has always pushed the envelope, creating the most advanced graphics and immersive storylines possible," said executive producer Shinji Hashimoto. "It is amazing to see how far Final Fantasy has come in the past twenty years, and we cannot wait to continue bringing fans more Final Fantasy titles in the next twenty years." So far, the series has seen a total of 28 game releases.

    Square Enix sent over several screenshots and a piece of character artwork from Final Fantasy, as well as several screenshots and a piece of character artwork (pictured left) from Final Fantasy II.

    Final Fantasy for PSP is set to be released in North America on June 26, 2007, with Final Fantasy II to follow on July 24, 2007.

  • Jet Black announces self, will focus on Wii/NDS

    [wii] [ds]

    Jet Black Games, a new Vancouver-based independent development house, formally announced its existence today. The company, stealthily founded last year, intends to develop for Wii and Nintendo DS. Both original properties and licensed franchises are planned for development at the studio. Veterans of nearby Electronic Arts Canada are responsible for Jet Black, claiming experience from two generations of console development as one of the staff's strongest assets.

    "With the launch of our new studio we've brought together all the key elements to develop top games: proven experience and talent, the desire to push the creative envelope, commitment to making games we ourselves want to play, and all the resources and support systems needed to perform," said co-founder and CEO Roger Freddi. "Both the Nintendo DS and Wii's WiFi capabilities provide an advanced medium for Jet Black to bring already popular franchises to an even broader worldwide audience. These recognised licensed properties serve to ensure that Jet Black is a name to affiliate with Nintendo games, and nicely complement the original IP on which we're working."

    Though Jet Black's own games are planned for Nintendo systems, the company has also ported A.C.R.O.N.Y.M. Games' engine, intended for "a yet to be announced XBOX Live Arcade game," from PC to Xbox 360. That game may be Rocketmen: Axis of Evil, the top-down shooter announced by Capcom last week.

    Jet Black has not released any details pertaining to its Wii or Nintendo DS games.

  • Halo 2 maps hung out for purchase

    [xbox] [xbox360]

    Bungie today released the two new Certain Affinity-developed Halo 2 maps, available for $4: a remake of Halo's Hang 'Em High, entitled Tombstone, and a remake of Halo's Derelict, entitled Desolation. Though the maps were originally announced as Xbox 360 exclusives, Microsoft and Bungie later relented and stated that both Xbox and Xbox 360 users would have access.

    Due to the cross-platform concession, however, the maps are being offered only through the last-generation Xbox Live sales mechanism, meaning that they must be purchased with an actual credit card rather than with the Xbox 360's Microsoft Points system. Xbox 360 users whose Xbox Live accounts are tied not to a credit card but to Xbox Live point cards will be required to enter credit card information to purchase the maps.

    Next week, Bungie will be introducing an updated set of playlists, with Rumble pit, Team Slayer, Team Skirmish, Team Snipers, and Team SWAT requiring the new maps. Double Team, Team Training, Team Hardcore, and Big Team Battle will not require the new maps.

    For more information on purchasing and playlists, check out Bungie's official update on the matter.

  • Konami consolidates in California

    [ps2] [ps3] [xbox] [xbox360] [gamecube] [wii] [ds] [psp] [gba]

    Konami Digital Entertainment plans to streamline its two California offices into one location, the publisher announced today. By the end of July, the company's Redwood City operations will be moved down South to its El Segundo offices, which will become the company's North American headquarters.

    "In order to grasp the rapid change of entertainment trends and take timely strategic action, having all functions under one roof is critical," said CEO Kazumi Kitaue. "Konami Digital Entertainment, Inc. will continue creating and innovating in order to provide its customers with dreams and excitement which have never before been experienced."

  • Atlus goes on Etrian Odyssey through internet

    [ds]

    Atlus sends word that it has launched the official site for its upcoming Nintendo DS RPG Etrian Odyssey. The game's staff features several notable names, with direction by Kazuya Niinou (Trauma Center: Under the Knife [NDS]), story and world design by Shigeo Kobayashi (Shin Megami Tensei: Devil Summoner [PS2, PSP]), monster design by Shin Nagasawa (Final Fantasy IX [PS1]), and music by Yuzo Koshiro (Actraiser [SNES], Sreets of Rage [SMS, GEN]). Previous screenshots are available here.

Misc. Media/Previews

PS2/PS3

Screenshots: Eureka Seven Vol. 2: The New Vision (PS2).

GCN/Wii

Virtual Console screenshots: Bonk's Revenge (Wii). Punch-Out!! Featuring Mr. Dream (Wii). Virtua Fighter 2 (Wii).

Portable

Screenshots: Final Fantasy (PSP). Final Fantasy II (PSP). Valhalla Knights (PSP).

Artwork: Final Fantasy (PSP). Final Fantasy II (PSP). Valhalla Knights (PSP).

Console Game Of The Evening [Submit Yours!]

Gauntlet 2 for the NES. "I love this arcade port of the original. But the designers were sadistic. Invisible Walls? Players shots stun other players? Dragons that can one-shot you? EVIL!" (submitted by volitionism)

From The Chatty
  • reply
    April 17, 2007 9:35 PM

    For crying out loud, Square Enix.

    If you're going to remake a game a billion times at least pick one that's worth remaking! I loved Final Fantasy 15 years ago (!) but its gameplay and "story" have not held up well at all compared to the later games in the series. Graphics and perhaps audio aside, the games in the series starting with IV have so much more to offer blah blah incoherent argument stop this madness!

    *cry*

    • reply
      April 17, 2007 9:37 PM

      [deleted]

      • reply
        April 17, 2007 9:47 PM

        And did a crap port job, even for the time.

        • reply
          April 17, 2007 11:49 PM

          Yeah, but there have been a couple of neat mods for it since then. Shame I don't remember what any of them are. I think one upgraded the character models.

    • reply
      April 17, 2007 10:02 PM

      If they remake a game they should remake FF 4,6 or 7. Those will make huge sales for Square.

    • reply
      April 17, 2007 10:22 PM

      I've read that the games will be selling for $30 ($29.99) each.

      :/

      • reply
        April 17, 2007 11:51 PM

        EACH? For fuck's sake, isn't this the same shit that's in the Final Fantasy Origins set for the PS1? Aside from maybe the added dungeons in the Dawn of Souls set, I think this has the same crap.

        • reply
          April 17, 2007 11:53 PM

          Hmm, never mind. Those sprites are much more detailed than any of the previous versions.

    • reply
      April 18, 2007 2:34 AM

      Final Fantasy 1 is still the best in the series imo so if any deserve remaking it's that one.

      • reply
        April 18, 2007 5:19 AM

        [deleted]

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          April 18, 2007 5:21 AM

          I really enjoyed it... best in the series... I dunno... but I enjoyed it :)

          • reply
            April 18, 2007 7:52 AM

            Seriously. Some *hard* stuff in that game. Remember trying to play it with four Warriors... haha, that worked well until uh the Marsh.

            Oh wait alot of things worked until then...

    • reply
      April 18, 2007 6:09 AM

      It's as bad as the Mario recycling.

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