Shack Interview: SiN Episodes - Shacknews - PC Games, PlayStation, Xbox 360 and Wii video game news, previews and downloads

Shack Interview: SiN Episodes

  Apr 19, 2006 12:01pm CST tags: Steam, SIN Episodes, Interview
It's been a while but Ritual's SiN franchise is soon set to return with the release of Emergence, the first SiN Episodes installment. You've read our preview, now check out our interview. The people at Ritual answered questions about returning characters, weapons, music, Action Based Outcomes, use of the Source Engine and much more. We also have two new screenshots.
In the first SiN, the environmental interactivity (such as useable payphones and being able to destroy pretty much everything) was mostly there for the player's enjoyment, but it didn't have any effect on the actual gameplay.
With that in mind, we've added another layer in SiN Episodes. A lot of the items scattered around the environments can actually be used to take out enemies. We've got oxygen tanks that fly around wildly when shot, taking out anything in their path. Then there are containers filled with mutagen, which, when punctured, release a deadly cloud that will heal mutants and hurt human enemies. Similarly, the canisters used in health terminals can be carried around and used to devolve mutants while at the same time healing yourself, so that opens up a slew of possibilities for the player when it comes to approaching combat situations. ...

Meanwhile, a new gameplay video is now available from FileShack. We have it in all kinds of resolutions including 1280x720. SiN Episodes: Emergence will be available in stores and through Steam May 10.

        

Related Stories

  • Ritual Podcast

    3 Comments | Aug 29, 2006 1:46pm CST

    The Ritual Entertainment website has been updated with the company's fifth podcast. Audio director Zak Belica talks about creating ambient and weapon ...

  • SiN Episodes Q&A

    6 Comments | Aug 18, 2006 12:36pm CST

    New at FiringSquad this afternoon is a SiN Episodes: Emergence Q&A. Ritual's Levelord is asked about the Emergence episode, the Arena mode, the planne...

  • SiN Episodes: Emergence SDK

    1 Comment | Jul 26, 2006 6:44pm CST

    It's taken a while but the SiN Episodes: Emergence SDK is now available on Steam. The kit allows you to create singleplayer and Arena Mode maps for th...

  • Shack Interview: Ritual on Piracy

    663 Comments | Jul 26, 2006 5:04am CST

    A few days ago, Ritual Entertainment's Mike Russell--whom some of you may also recognize from the Shack comments--posted a frustrated blog entry about...

  • Sin Episodes: Emergence Stats

    20 Comments | Jul 20, 2006 5:15pm CST

    For all you game stats loving people, Ritual has updated the SiN Episodes site with some Emergence playing stats. There's one page specifically for th...

  • SiN Episodes: Emergence Patch

    8 Comments | Jul 18, 2006 5:50pm CST

    This week is today as the promised SiN Episodes: Emergence patch is now available through Steam. The patch offers more fixes and adjustements, and thr...

  • Sin Episodes: Emergence Update Plans

    7 Comments | Jul 18, 2006 9:23am CST

    According to the official SiN Episodes website, a new update for Emergence will be released this week. There will be more fixes and adjustements, and ...

  • SiN Episodes Arena Mode Available

    21 Comments | Jun 27, 2006 8:24am CST

    The SiN Episodes website notes that that promised Arena Mode for SiN Episodes: Emergence is now available. In Arena Mode, you fight on onslaught of Si...

  • SiN Episodes Blog Update

    8 Comments | Jun 22, 2006 11:20am CST

    There is a lengthy new blog update on the official SiN Episodes, covering various topics related to the game. Mentioned first is the upcoming patch fo...

  • SiN Episodes Q&A

    6 Comments | Jun 16, 2006 10:46am CST

    Fan site Ritualistic has been updated with a new SiN Episodes Q&A. Ritual's Ken Harward and Levelord are asked about the response to the Emergence epi...