Late Night Consoling

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Did you see all that FPS news today? It's almost like this is a PC FPS website!
  • New PSP With 8GB of Flash Memory?

    [psp]

    Taiwanese technology news outlet DigiTimes is reporting on an interesting rumor regarding the PSP. It claims that Sony is working on a version of its portable console which will include 8GB of NAND flash memory. Earlier reports suggested that Sony would be updating the PSP with a less expensive Microdrive rather than NAND memory, but this rumor alleges that the company got a good rate on Samsung flash memory.

    At last month's CES, Sony executives frequently highlighted the multimedia capabilities of the PSP, as well as its eventual convergence with the company's Connect media download service. A large amount of onboard memory would certainly encourage users to download media onto the device. One point working against the rumor, however, is that such an upgrade would also encourage users to load their PSPs with movies and music they have ripped (or otherwise obtained...) themselves rather than through a Sony service. Last week, Sony reiterated its commitment to the UMD movie format, whereas a large amount of onboard memory would seemingly deter users from buying full films on separate discs. It could be, however, that Sony is accepting slowing UMD sales and is looking to rework the PSP's angle as a media device. Of course, with the undoubtedly hefty price tag that would accompany such an upgrade, good deal from Samsung or no, the company may try to position an 8GB PSP as an exclusive version of the device for media enthusiasts. This would be similar to the strategy taken with the PSX media center device, which also included PS2 hardware.

  • Ancel on Kong Again?

    [ps2] [ps3] [xbox] [xbox360] [gamecube] [nintendo] [ds] [psp] [gba]

    Yahoo! Games' Hollywood Byte recently caught up with director Peter Jackson (The Valley, Bad Taste, The Making of 'The Frighteners') to talk about Jackson's involvement with Peter Jackson's King Kong: The Official Game of the Movie (PS2, Xbox, GCN, X360, PS3, DS, PSP, PC). The project was largely managed by Ubisoft designer Michel Ancel, creator of the Rayman series and Beyond Good & Evil (PS2, Xbox, GCN, PC), but Jackson also took a greater role in the game's creation than most directors do when their films are adapted to video games. Ubisoft still has the rights to any further King Kong-based video games, and Jackson has been very vocal about how much he enjoyed working with Ancel and his team. In regards to possible further Kong collaborations, Jackson said, "I have been in discussions with Michel Ancel and the Montpellier team, but there is nothing to share at this point in time."

    Last year, when asked about his upcoming project, Ancel stated, "I don't know what my next game is going to be, but it's not going to be a movie adaptation." While Jackson would probably be able to convince Ancel to come back for another go, it seems it's not what the designer has in mind for now. Let's hope for the completion of his planned Beyond Good & Evil trilogy.

  • N-Space Joins Revolution

    [nintendo]

    Little by (very) little, the confirmed Revolution developers keep trickling in. In a report on the expansion of Orlando, Florida video game developer n-Space, the Orlando Sentinel reported that the company is working on one or more more titles for the upcoming machine. "Best of all for future revenue," the article states, "n-Space is producing games for Nintendo's new Revolution console, which is due out later this year."

    N-Space largely supports itself on contracted licensed titles, with franchises ranging from Duke Nukem to Rugrats, but the company is most recently known for last year's paranormal shooter Geist (GCN), an original title. The game was delayed multiple times, and launched to mixed reviews, with many reviewers suggested it didn't quite live up to its potential. Regardless, it doesn't seem to have hurt the company's bottom line, as it is currently looking to add 20 staffers to its current count of 50, as well as add significant area to its offices.

    Unsurprisingly, no details of the games were revealed. Shacknews has contacted n-Space for any further information.

  • I Want My Two Dollars!

    [psp]

    Gamers internet-wide have been reporting on a rather odd request being made of them by their PSP copies of EA's Fight Night Round 3. When attempting to go online, the game has the user register with his or her birthday and email address. After doing so, two options are presented: pay a $2 fee by credit card or agree to release your address to ESPN or other companies. While it's clearly possible to provide false information, the choice is not given until that information has already been entered; it's not a choice most gamers are accustomed to have to make.

    While $2 is hardly going to break the bank for most folks able to purchase a PSP and games for it, the registration method being taken by EA (or Sony?) has left a bad taste in the mouth of Fight Night Round 3 owners. It will be interesting to see whether similar strategies are adopted in other online PSP titles. (Thanks to Kotaku for being the first I saw to report on the issue.)

  • Nintendo Dates New SMB, Announces Magnetica

    [ds]

    Nintendo sent along word today that New Super Mario Bros. (DS) now has an official launch date in North America. The game will hit shelves on May 7, just days before the company's Revolution-unveiling press conference. The game is the first new sidescrolling 2D Mario adventure in over ten years.

    The company also announced Magnetica, a DS title in which the player must eliminate rolling marbles by making matches of three similarly-colored marbles. It sounds very much like Zuma, a title available for Windows and Xbox 360. The game can be controlled entirely with the stylus. It will launch on June 5. - Press release.

  • Zipper Maps it Up

    [ps2]

    The SOCOM games have always been a primary driver of Sony's online efforts with PS2, and now the publisher plans to make additional content available to keep players coming back. Sony announced today that developer Zipper Interactive will be releasing a series of new multiplayer maps for its online PS2 action title SOCOM 3: U.S. Navy SEALs. The maps will be separated into several SOCOM 3 Map Packs, each of which will be downloadable for $5.99. They can be stored on any USB storage device (such as a thumb drive or a PSP with a Memory Stick) or the optional PS2 hard drive. It does not appear that they can be stored on PS2 memory cards, most likely due to insufficient capacity. The maps require at least 32MB of storage.

    The first Map Pack will be available in March, and will include versions of SOCOM II maps After Hours, Last Bastion, and Liberation updated to take advantage of SOCOM 3's features. Further Map Packs will include original maps. - Press release.

  • British People are Smart

    [ps2]

    EA's Need for Speed Most Wanted has enjoyed 13 weeks on the UK top 10 sellers list, and most of those were spent in the #1 slot. However, a new title took that honor this past week and, mindblowingly enough, it is SCEI's excellent Shadow of the Colossus (PS2), which just saw its European release. Petroglyph's just-released Star Wars: Empire at War (PC) took the #2 slot, with Most Wanted sliding down to a still strong #3.

  • Misc. Q&As/Features

    Next Generation speaks with Microsoft Game Studios head Shane Kim about Halo 3, other upcoming titles, and the Xbox 360's life span so far. Regarding Halo 3: it'll be out when it's ready.

    GameSpot has a designer diary on Dimps' Dragon Ball Z: Shin Budokai (PSP).

    Game Informer chats with producer Keiji Inafune and director Kenji Oguro about Capcom's Lost Planet: Extreme Condition (X360).

    In honor of Link's 20th birthday, 1UP has a Zelda feature up, and 4 color rebellion has a couple of retrospective posts.

Misc. Media/Previews

PS2

IGN previews Omega Force's Dynasty Warriors 5: Empires (PS2). GameSpy checks out Sega's Sega Rally 2006 (PS2).

Screenshots: Okami (PS2). Fruit Machine Mania (PS2). World Tour Golf (PS2). Echo Night Beyond (PS2).

Xbox/X360

IGN has details on the online features in Konami's Pro Yakyu Spirits (X360).

Screenshots: Far Cry Instincts Evolution (Xbox).

Portable

GameSpot goes hands on with Interactive Vision's Top Gun (DS) (what.). IGN previews Yuke's' The Dog - Happy Life (PSP). 1UP checks out Griptonite's Pirates of the Caribbean: Dead Man's Chest (DS, PSP, GBA). GameSpy looks at Capcom's Extreme Ghosts 'n Goblins (PSP).

Screenshots: Bust-a-Move Ghost (PSP).

Multi

We've got an interview/preview of Criterion's Black (PS2, Xbox). GameSpot checks out EA's The Godfather (PS2, Xbox, X360, PSP, PC).

Movies: The Godfather (PS2, Xbox, X360, PSP, PC).

Console Game Of The Evening [Submit Yours!]

Demon's Crest for the Super Nintendo. "You get to play as Firebrand! (The gargoyle from Ghouls and Ghosts) Almost standard G&G gameplay, but you acquire lots of cool powers on the way (like shapeshifting!) I could never figure out how to get a better ending than the crappy one, though." (submitted by famine101)

From The Chatty
  • reply
    February 21, 2006 8:21 PM

    Damn I hate EA. Still haven't purchased anything published by them in over a year.

    • reply
      February 21, 2006 8:25 PM

      either they are clueless, or more likely - just don't care

    • reply
      February 21, 2006 8:40 PM

      That $2 thing is completly crazy. Shouldn't this be illegal since they ask for the information before telling you it's to make money? "Give us 2 bucks or we'll sell you address". Either way they're not letting you any options: they'll make money out of your personal information. As if they didn't make enough money when you bought the game.

      • reply
        February 21, 2006 8:47 PM

        It's probably in a manual or something, but in reality people rarely actually read that stuff since any needed instructions for the game are either explained in the game or easily determined.

      • reply
        February 21, 2006 10:35 PM

        [deleted]

      • reply
        February 21, 2006 10:56 PM

        [deleted]

    • reply
      February 21, 2006 10:51 PM

      It does seem especially evil, even for EA

      • reply
        February 22, 2006 12:43 AM

        How can it seem especially evil? EA = Evil Approved

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