A 3D Monitor (With Glasses)
Inside the game adapter is a hardware neural network that processes depth queues such as differences in color, brightness, shadows and size of objects. Chechelashvili says, "It's more complicated than just saying what is in front and what is in back. The neural network performs many calculations and to make sure there is no delay, we had to build it into hardware."
The drawback? You'll need to wear a pair of included polarized glasses. The device goes on sale this December. A 17" version will run $1499, with 19" and 23" versions forthcoming.