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Unreal Tournament 2007 Preview

Aug 19, 2005 10:51am CST tags: Unreal Tournament 3
IGN got to sit down with Epic lead level designer James Brown at the Leipzig Games Convention, asking him about the upcoming Unreal Tournament 2007. The article touches on load times, the environments, and improved gameplay.
"The only load is when you join a server in UT 2007. Once that match ends, the game will pop you right into the next one." James explained that the streaming technology would let the engine anticipate the next bout and prepare for it, which will cut back on a lot of gaming downtime. Expect this to apply to the singleplayer ladder matches and to online engagements. Of course, UT will still provide competitive players an opportunity to check their scores and stats before rocketing them all into another round.
                                                          

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