Just in case you missed it, Apple
revealed that they are ditching the IBM PowerPC processor and switching over to Intel-based systems. It's a pretty big deal that has surprised, shocked, and scared many consumers and developers. Inside Mac Games contacted a handful of Mac game developers and
got their reactions on the deal.
Peter Tamte, MacSoft/Destineer:
We think Apple's move to Intel is great. For one thing, it demonstrates that Apple is really serious about giving Windows-based computing head-to-head competition. And, for another, it's going to narrow the gap between the release of a game on Windows and the release on Mac -- maybe to zero.
...
Brian Greenstone - Pangea Software:
Once Windows runs natively on a Mac there won't be any reason for publishers to make Mac-specific versions of their warez anymore. It's going to totally kill the Mac game porting industry and probably have serious implications on original content developers like me.
There's also a huge piece by Ryan Gordan, Epic Games' cross platform developer. He covers a lot of ground, saying many middleware packages such as Havok have no excuse to not work on a Mac and the switch enables PC and Mac gamers to play together online and swap their game files.