GameSpot has been updated
with a preview of Unreal Tournament 2007, which is now confirmed as the title of the game. To be released next year, the game will be like a mix between the original UT and UT2004, with gameplay improvements based on fan feedback. GameSpot's preview includes four screenshots, as well as a video interview with Epic's Mike Capps. Here's a bit about the Unreal Engine 3 tech used in the game
The engine will have support for advanced special effects, including high dynamic range lighting and bump offset mapping--which is an advanced form of lighting that can make a completely flat surface appear to have protruding features, like a brick wall built from jagged, uneven stones--and an all-new physics engine powered by Ageia's Novodex technology. "We've never been able to do an avalanche in-game before," says Epic president Mike Capps, referring to both the simulated mountain avalanche in this year's GDC demo and to the sorts of effects you'll see in the game.