The Lost Quake3 Maps - Shacknews - PC Games, PlayStation, Xbox 360 and Wii video game news, previews and downloads

The Lost Quake3 Maps

Dec 10, 1999 6:17pm CST tags: Quake 3 Arena, E3
Paul Jaquays, for some reason losing his way going to my Quake3 messageboard got confused and posted here instead a bit about the fabled lost maps of Quake3. (Thanks mugger)As many people noticed there were a number of Quake3 screenshots that have been released  (look a couple pages deep) which depict levels that never made it into the game. Here's a bit of why there arent in there:

1. They weren't particularly fun (confusing, too large, etc.).
2. They added nothing substantial to the game (they may have been too much like a map that was already going to be in the game).
3. They were built around what turned out to be non-bot compatible features (like flight).
<snip>
Then there are the screenshots that appeared in early magazine stories and on the Quake 3 promotional poster a year ago that feature images that can't be found in production maps. Some, like the entirely "organic" maps, just didn't work well as game play areas (and the designer who had the vision and the most motivation to make them left in mid-project). Others were prototypes or concept "sketches" or "studies" to try out construction styles. As our work with the new "materials" like shaders and curves matured, we moved in stylistic directions that made better use of them....<snip>

        

Related Stories

  • QuakeCon 2006 Coverage

    1 Comment | Aug 07, 2006 7:25am CST

    The official QuakeCon website has been updated with tournament results. Techfear takes a look at the event's exhibitors and sponsors. Gamernode has a ...

  • Quake 3 Source Code Released

    103 Comments | Aug 19, 2005 3:36pm CST

    As expected, the full source code for Quake 3 is now available. The source code, available under the GPL license, can be compiled under Windows, Mac a...

  • New Generations Arena

    13 Comments | Aug 09, 2004 2:33pm CST

    DOOM 3 is all the rage right now (we're starting to add early mods on FileShack) but that doesn't mean there wont be any updates for Quake 3 mods. The...

  • New Urban Terror Release

    1 Comment | Apr 03, 2004 12:55pm CST

    The final version of Urban Terror has been released, ending the development of the mod on the Quake 3 engine with v3.4. You can download either a 414m...

  • Urban Terror 3.3 Released

    1 Comment | Feb 20, 2004 10:05am CST

    Silicon Ice Development has released version 3.3 of the Urban Terror mod, which is the last release for the Quake 3 engine. As we reported last month,...

  • Painkeep Arena Q&A

    1 Comment | Jan 31, 2004 11:33am CST

    HomeLAN Fed has a new Q&A with Robert Waring, asking the Team Evolve team leader about the 3.0 release of Painkeep Arena mod for Quake 3. JCal asks ab...

  • Urban Terror Goes Stand-Alone

    1 Comment | Jan 29, 2004 6:29pm CST

    PlanetQuake3.net is reporting that the Quake 3 mod Urban Terror will become a stand-alone game. The mod will be ported to the Wolfenstein: Enemy Terri...

  • Urban Terror 3.0

    1 Comment | Aug 10, 2003 2:28pm CST

    As noted on the mod's official website, version 3.0 of the Urban Terror mod for Quake 3 Arena is now out. Version 3.0 features a new Bomb/Defuse gamem...

  • New Rocket Arena

    11 Comments | May 27, 2003 5:24pm CST

    For you Rocket Arena fans, a new version 1.65 release is now out. This release fixes a bunch of bugs found in the recent 1.6 release. You can find the...

  • New Reaction Quake

    3 Comments | Apr 13, 2003 1:24pm CST

    A new version of Reaction Quake 3 has been released, offering new and improved maps among several other things. You can find the 308mb (!) file mirror...