Happy Quake3 Day
All models are currently limited to one gesture. The reason is that a gesture is associated with the upper body. The other upper body dedicated animations are: shooting , hitting , changing weapons , idle with weapon (one frame) , idle with gauntlet (one frame) The only other upper body animations occur in the death anims which naturally involve the whole body. Remember that the characters must be divided into 3 distinct parts... <snip>
Also, I'll put together a final Quake3 screenshots section over the weekend of 'action shots' to go along with the Characters and Levels shots for you guys since so many overseas guys have requested it.