Epic sends along an updated
Unreal Tournament 2004 patch, updating the game to version 3236. A Linux
server/client patch has been released as well (amd64 and x86). The patch offers quite a few changes related to the Onslaught game mode, menus, networking, the editor and other areas of the game - you can find the full list of changes
here.
Some Networking Related Fixes:
- Fixed speedhack detection false positives
- Fixed client-side game time getting screwed up
- Improved jumping/dodging/etc. not getting lost when there's significant packet loss
- Fixed Cheat protect to view most voicepacks as ok
- Fixed *hopefully* the ServerBrowser locking packages and tripping cheat protection.
- Make sure that mutators are properly reported to master server
- Onslaught server performance improvements
- Fixed "flying player" exploit. ...