Charlie Wiederhold over at 3DRealms has been feeling a bit chatty lately. He in fact
made a couple of postings explaining his view on the supposed 'delays' of Duke4 (I dont
remember them ever announcing a release date, so how can it be delayed?) and of course the
ongoing "Will Duke4 use the latest technology?" debate. Check it out
here and
here. (Thanks
VE) While on that topic, Scott Miller of 3DR posted to
my little blurb about the
Duke4 screenshots stating that
contrary to popular belief, they lost a truckload of cash when they ditched Quake2
technology:
Actually, we burned a truck load of money (that went to
id's account) in changing engines (from the Q2 engine -- the Q3 engine wasn't available at
that time). We did this in order to make a better game. id's engine could not handle the
design goals of DNF.
Of course, if I were Scott I certainly wouldnt tell anyone if I chose the technology
for financial reasons.