Violence & Industry Stats
First and foremost, the average gamer is not a child. He or she is 28 years old. In fact, adults purchase 90 percent of all titles on the market. And for all the hue and cry they cause, first-person shooters made up just 3.5 percent of the games on the market in 2001. (In fact, only 10 percent of all games sold were rated "M".)
There is also a brief mention of Lineage over in Korea which has been the catalyst for some fights over there. But then again I saw a kid get his nose broken when I was 12 fighting over an ice cream cone. and it was that gross pralines and cream stuff!