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UT Demo Followups

Sep 28, 1999 2:57pm CST tags: Unreal Tournament, Demo
Following the Unreal Tournament demo release, the UT Technology page has been updated with a few known issues for those of you with questions about the demo. Check this stuff out yo.

Direct3D
- You need DirectX7 to use Direct3D.  Get it on Microsoft's Download Page.
- Some users of Windows 98 + Sound Blaster live cards + NVidia video cards are finding the demo locks up on exit, sometimes with the music looping.  Restarting the computer or killing the TournamentDemo.exe application gets you free.
- In 16-bit color, weapons may interpenetrate walls when you get real close.
- If you have any problems, make sure you have the latest Direct3D drivers for your card.
Networking
- Occasionally when the server switches levels, users with high-ping connections may see the "Connecting..." screen appear twice, and reconnect to the server twice.
- When picking up a weapon, sometimes the animations flicker.
- In 3dfx Glide, if you alt-tab away from Unreal while connected to a server, you will time out and be disconnected. If running a listen server, all other clients will time out.
- We have many reports that internet gameplay performance sucks with all games for users with WebTV installed (particularly the version bundled with the Voodoo3 3500). Uninstall it.
Audio
- A3D support is back. For A3D support to work properly, you need the latest drivers from Aureal.
- EAX support is back.
Cosmetic
- Ping doesn't always align right in the scoreboard.
- Ping doesn't show up in scoreboard if resolution X size is less than 640

        

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