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Game Economics

Jan 29, 2002 10:33am CST tags: Blizzard, Industry News: PC & Console
We've had this one sent in quite a few times. A recent study of the economics of EverQuest and real world money. As many people are aware there are a lot of gamers who sell their imaginary items and equipment acquired in a game online at eBay. This isnt just a passing fad though, it's pretty obvious that this will just get more and more popular. Check this out:

Castronova discovered that Norrath's gross national product per-capita is $2,266. If Norrath was a country, it would be the 77th most wealthy in the world, just behind Russia.

So then, here's my question. How soon until companies like Verant and Blizzard and Mythic decide to start selling items in their own game? Think it will ever happen?

        

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