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Lithtech2 interview

Jul 07, 1999 4:50am CST tags: Games: PC, Interview
One of the coolest things I saw at E3 was the LithTech2.0 technology demo. Flipcode takes a peak at this engine in the form of an interview with Mike Dussault:

The landscapes we're working on don't really classify as a special effect, but they will be pretty impressive. The E3 demo we did really only was the beginning. Things that helped the landscapes look good were volumetric fog, the water reflection, and detail textures. The scale is also pretty staggering. We are going to great pains to not have a fog-clipping-plane thing in our terrains :)

        

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