Woo hoo! Online PS2 details! (See below)
- Here we go...GameSpot has posted a
preview of Tony Hawk 3 that specifically focuses on its online
multiplayer. It features lots of details, including word that it supports
the PS2 network and modem adapters, as well as any standard USB network interface
or modem. And there's also with a Q&A with one of the developers and new
screenshots.
- The Collective, the talented developers behind
Star Trek: Deep Space Nine - The Fallen and the upcoming Buffy the
Vampire Slayer title have
announced The Wrath, an upcoming Xbox title that features strategic
gameplay combined with one-on-one combat (which sounds not at all unlike the
classic game Archon).
- More game delays: according
to FGN Online, Take Two has delayed Max Payne for the PS2 and will
be removing references to New York City and Afghanistan from Grand Theft
Auto 3 and Smuggler's Run 2. Also, PSX.IGN
is reporting that Sony has delayed their PSOne title Syphon Filter
3.
- Some bad news for people expecting the GameCube
versions of Resident Evil 2, 3 and Code Veronica to be
as dramatic as the remake of the original game...GameSpot
is reporting that those will just be ports, not complete revamps. Also
mentioned in their news update is that Resident Evil 0 (the first completely
original title for the system) will be released less than a year after the
first remake.
- A new preview
of Tekken Advance is up at Pocket.IGN. The game's 2D with a zooming
camera (yuck...I thought we finally got rid of those), but it looks pretty
impressive nonetheless.
- Here are some
new shots of the inside of the GameCube...things look pretty cramped in
there.
- Concluding their three-part look at the game,
GameSpot has posted a
video preview of Agent Under Fire.
- Reports
are flying around the web that Nintendo is working on a backlit (or technically
front-lit, since the lights would be on the side) version of the Game Boy
Advance, which could be available as soon as December in Japan. I wouldn't
be surprised at all if this happened - a
backlit version of the original Game Boy was released in Japan a few years
back (and that didn't have nearly as many complaints about the screen).
Console game of the evening:
Enemy Zero for the Sega Saturn. This game
from those crazy cats at WARP is mostly full of FMV and puzzle-oriented gameplay,
but it also features a great FPS mode where you have to kill invisible enemies
relying entirely on sound cues. It's great fun, and it's a shame WARP's
Real
Sound never made it to the US - that game has no graphics or text at all!