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Over at Primotech you can find a Q&A with Diego Jiménez of the 7th Serpent TC for Max Payne 2. The recently released first chapter can be found...
Silent Wolf notes in this post that at the annual Bear Stearns 17th Annual Media event, Take-Two CEO Jeffrey Lapin confirmed that the company will pub...
HomeLAN Fed's Q&A with Shiny's David Perry is online. Perry is of course asked about his company's Enter the Matrix game, which will ship next week to...
On Gamespy you can find their last few GDC articles. An article which might be of interest is about the level design in Max Payne....
If you still haven't given Max Payne a try, there is now an updated demo on the 3D Realms website. This 130.8mb download uses the 1.05 code which was ...
Two new patches for Max Payne have been released today. One for the retail version (4.9mb) and one for the demo (4.5mb). Version 1.5 eliminates the 'G...
HomeLAN Fed has interviewed Kenneth Yeung, who programmed the Kung Fu mod for Max Payne. JCal asks Kenneth what his background in programming is, if h...
A new version of the Kung Fu mod for Max Payne has been released. Version 2.0 offers drunken shootdodging, enemy kung fu fighting and the wall jumping...
3DR's Joe Siegler updated his .plan file saying Remedy is looking for a few testers for the upcoming 1.04 Max Payne patch. This patch will fix the "Ou...
The 3D Realms website has been updated with a walkthrough for Max Payne. If you're stuck, or looking for all the secrets, now you can find out where t...